reporust_rebootcancel

121,928 Commits over 4,048 Days - 1.26cph!

3 Years Ago
merge from turret_flashlight_fix
3 Years Ago
Simplify IPetEntity and refactored related code.
3 Years Ago
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3 Years Ago
Fixed Caboose emissive material and lighting animation regression. Changes to some textures to faciliate string lights being in an off state without looking derp.
3 Years Ago
merge from main
3 Years Ago
Bunch of refactoring and simplifying for ownership/petbrain related stuff.
3 Years Ago
merge from main
3 Years Ago
Pet inventory can now hold non-harness items. Drop all items if harness removed. Only allow owner to access inventory.
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Disable portals
3 Years Ago
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3 Years Ago
Added missing window quad
3 Years Ago
Increased the tint on the Caboose window glass. Players were confused whether you should be able to shoot through the windows (you cannot) as the glass was fairly difficult to see.
3 Years Ago
Fix caboose slot machine showing in incorrect position at mesh quality zero
3 Years Ago
Fixed softcore respawning inside compound reclaim
3 Years Ago
merge from main
3 Years Ago
Fix blackjack table not removing server collider on client
3 Years Ago
Added warning if card game needs to be destroyed after load
3 Years Ago
Updated menuvideo
3 Years Ago
Updated logo
3 Years Ago
Disable event halloween.cs
3 Years Ago
Merge from halloween2022/nuclear - part Halloween disable
3 Years Ago
Validate storage state when card game entities load. Also fix error in PrePlayerDismount on loading saves.
3 Years Ago
save++ network++
3 Years Ago
fixed hole in the ground near warehouse building
3 Years Ago
removed duplicate skylights on the warehouse roof
3 Years Ago
merge - drawbridge wip
3 Years Ago
Fixed start/end pipe rotation issues
3 Years Ago
Fixed several pipe rendering issues
3 Years Ago
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3 Years Ago
Support pitching the camera up/down on the RC drone
3 Years Ago
Fixed LateCamera trying (and failing) to report frame times while not in play mode
3 Years Ago
Merge from static_group
3 Years Ago
Add graphics.terrainalpharangeextension convar that extends the clip range of terrain cutouts, fixing ground being visible over spaces like Launch Site
3 Years Ago
Replaced warehouse FBX with the prefab in the scene
3 Years Ago
Warehouse -Refined LODs vertex painting -Added collider -Updated prefab -Rebaked LOD4 with more accurate albedo colors
3 Years Ago
Don't allow the chat UI to be open while debug camera is active
3 Years Ago
Prevent opening the chat UI if the player is dead/sleeping, or has a dialog open (should exclude poker UI already) Automatically close the chat UI if those conditions fail
3 Years Ago
Update HLOD distances on large oil rig
3 Years Ago
Merge Caboose -> Main
3 Years Ago
Fixed a case where the HLOD mesh would fail to render
3 Years Ago
Improve how we pay out scrap after a server save/load, so that nothing gets lots (not even in-progress bets). This still isn't ideal since when we need to drop scrap, it falls through the train due to the items-fall-through-vehicles problem. I'll look for a better solution if there's time.
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
Added a Skip all HLOD toggle on SceneToPrefab, will preserve the last HLOD result
3 Years Ago
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