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121,939 Commits over 4,048 Days - 1.26cph!

3 Years Ago
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3 Years Ago
BBQ deployed prefab updated with facelifted elements.
3 Years Ago
Nuclear missile silo scene progress
3 Years Ago
Concrete debris decals Decals prefab and texture changes
3 Years Ago
merge from main
3 Years Ago
backport 75735 fixed issue with baseball bat - wrong shader & wrong shader settings. .mat file mustn't have been committed originally
3 Years Ago
Fixed Franks typos, torso and legs are now correct
3 Years Ago
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3 Years Ago
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3 Years Ago
Fixed cursed cauldron triggers using incorrect layers, causing players to be unable to build nearby
3 Years Ago
merge from main
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Card games now ignore input if the F1 console is open
3 Years Ago
merge from scarecrow_deathinfo
3 Years Ago
Fixed disappearing volumetric lamplight on caboose
3 Years Ago
Fixed the disappearing carpet in the caboose
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Root merge
3 Years Ago
Merge from main
3 Years Ago
MeshCull now works with occlusion culling Ensure components are removed from the occlusion culling system when disabled by HLOD
3 Years Ago
Disabled the curtain directly behind the poker table - it's really nice to be able to look at the scenery going by while you play
3 Years Ago
Fixe yet another case of Caboose culling scripts not being dynamic (candle flames)
3 Years Ago
Fixed platform parent not being assigned on Caboose, causing the train to not recognise players as still being onboard (would mean the train engine stopped)
3 Years Ago
Manifest update. Fixes unknown IDs on Caboose
3 Years Ago
Ran DoPrepare on all prefabs
3 Years Ago
Added Scarecrow death screen avatar image. Updated prefabs
3 Years Ago
Merge Caboose -> Main. Adds a caboose with Blackjack supporting Hit/Stand/Insurance. Split and Double Down options coming soon.
3 Years Ago
GameUI prefab changes the Unity wants to make
3 Years Ago
Fixed caboose lights not working anymore
3 Years Ago
Fixed more non-dynamic culling/lod scripts on caboose
3 Years Ago
Merge Main -> Caboose
3 Years Ago
Improved alpha cutoff of lighthouse hlod
3 Years Ago
Merge from main
3 Years Ago
Move MainThreadHeartbeat() from UpdateHandler to Client.cs
3 Years Ago
Add a new format "rcon" for clientperf which only sends responses to rcon
3 Years Ago
merge from main
3 Years Ago
Mismatched folders & disable all full memory flags
3 Years Ago
Detect when main thread has stalled for >15 seconds and dump to disk Modify stall command to allow >1 second stalls
3 Years Ago
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3 Years Ago
Got all the caboose colliders onto the Vehicle Detailed layer
3 Years Ago
Scene backup
3 Years Ago
Remaining BBQ FX stuff Iterated on the BBQ emissive texture
3 Years Ago
New BBQ FX & related meshes/mats
3 Years Ago
BBQ fire facelift & point-light-killing perf optimization WIP
3 Years Ago
Fixed server compilation
3 Years Ago
Tidying up water shaders
3 Years Ago
Updated all candle statics to new FX too.
3 Years Ago
Updated Candle Sets to the new FX and facelifted their lighting.
3 Years Ago
manifest
3 Years Ago
test merge from main, conflict fixes