reporust_rebootcancel

121,514 Commits over 4,048 Days - 1.25cph!

3 Years Ago
New sprite sheets & scene backup.
3 Years Ago
Fixed ocean fog issue
3 Years Ago
Mesh changes
3 Years Ago
Bespoke mesh file for fireplace fx iteration Scene backup Some file renames/moves for consistency/organization
3 Years Ago
GetInheritedProjectileVelocity comments
3 Years Ago
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network++
3 Years Ago
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Rotation fix
3 Years Ago
Hopeful workaround/fix for VFACE semantic returning wrong values
3 Years Ago
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3 Years Ago
speed tweak
3 Years Ago
made changes to decals on the caboose added decal renderer & decal cull scripts.
3 Years Ago
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3 Years Ago
fixes for random Unity weirdness. separate stopping distance for owner. more tests.
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
merge from FixTWC
3 Years Ago
Scene tweaks
3 Years Ago
Action flags fix
3 Years Ago
Merge Main -> Blackjack
3 Years Ago
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3 Years Ago
Renamed cinematic prop prefab
3 Years Ago
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3 Years Ago
Spline rebuild
3 Years Ago
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3 Years Ago
Scene backup
3 Years Ago
Set up ProceduralMapTesting to also generate a small underground rail network, and a harbour monument to provide access to it
3 Years Ago
Asset farmed up all the other fire props. Campfire tweaks. Pfx scene backup.
3 Years Ago
rigidbody NRE fix
3 Years Ago
Revert the revert
3 Years Ago
progress on grounds - wip
3 Years Ago
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3 Years Ago
merge from ParentVelocityInherit2
3 Years Ago
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3 Years Ago
Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
3 Years Ago
distance based update rate
3 Years Ago
set query filter when switching.
3 Years Ago
only switch navmeshes if the distance saved is worth it
3 Years Ago
Fixed props rotations in level highly wip grounds