reporust_rebootcancel

126,945 Commits over 4,109 Days - 1.29cph!

2 Years Ago
Discovered we already had a TV static shader. Remove mine and switch to it. Also fixed snow.tga being 8x larger than necessary (each pixel was scaled to 4x4 pixels).
2 Years Ago
Reimplement colour/sprite swaps boilerplate, most of it left over from the last implementation
2 Years Ago
Merge from main
2 Years Ago
Minor edits
2 Years Ago
Improved gun aiming system, no more jitter bug
2 Years Ago
ptz missing face fix will need some adjusting to preserve current deployment behaviour
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
merge from c4_rf
2 Years Ago
Separated gun rotation from eye angle. Cast a ray from the eye to its hit point, and have the gun aim at that point. Allows the eye and the gun to be at different locations and still aim perfectly.
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
merge from c4_rf
2 Years Ago
drone deploy fix
2 Years Ago
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2 Years Ago
anyone can pick up deployed RF c4
2 Years Ago
merge from main
2 Years Ago
More dressing polish Added environment volumes to all tunnel prefabs Scene2Prefab
2 Years Ago
merge from main
2 Years Ago
merge from rc_drone
2 Years Ago
Make logs related to changing RC identifiers editor only
2 Years Ago
NRE fix for CCTV_RC.Save
2 Years Ago
Moved files around
2 Years Ago
More tidying
2 Years Ago
added manual render bounds ovveriding for weapons that need it. applied to dbs.
2 Years Ago
Tidying up
2 Years Ago
Added rear rotor rod to main meshes, updated skinning, tweaks to uv's on blur meshes
2 Years Ago
Added a precomputation step to cache placements
2 Years Ago
remaining configs
2 Years Ago
more configs
2 Years Ago
Fixed incorrect materials applied to drone propellers (drone.deployed)
2 Years Ago
ferry skybridge wip, some positioning tweaks
2 Years Ago
bunch of weapon config updates
2 Years Ago
Updated quarry deployable files
2 Years Ago
merge from main
2 Years Ago
merge from main
2 Years Ago
merge from vending_drop_loot
2 Years Ago
Merge from main
2 Years Ago
merge from main
2 Years Ago
network++ Phrases codegen checks PTZ Camera desc update - fixed typo PTZ world model
2 Years Ago
merge from c4_rf
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
inventory.deployloadout will now first search any PlayerInventoryProperties in the assets/content/properties/playerinventory folder before falling back to regular saved loadouts Will match on the nice name, not the filename (case insensitive)
2 Years Ago
Cine prop updates
2 Years Ago
Disabling Rust+ from the in-game menu will now tell the server to generate a new app token so anything paired will lose access Previously disabling would only turn off notifications from that server
2 Years Ago
Inventory loadout commands now save the players main storage as well as the belt and clothing Fixed inventory loadouts failing to save blueprints Fixed inventory loadouts sometimes not applying every saved item
2 Years Ago
merge from main