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121,514 Commits over 4,048 Days - 1.25cph!

3 Years Ago
Subtracted 74440 (TrainWorkContinued) server startup issues.
3 Years Ago
MiniCopter inherits velocity to passenger projectiles, but only in projectile forward direction (no projectile sideways drift)
3 Years Ago
experiment applying agent type changes across navmesh types
3 Years Ago
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3 Years Ago
Updated LODs for ferry terminal props
3 Years Ago
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3 Years Ago
merge from pets2
3 Years Ago
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3 Years Ago
Added three assets for the ferry terminal
3 Years Ago
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3 Years Ago
Stripping BurstDebugInformation folder after build
3 Years Ago
merge from TrainWorkContinued
3 Years Ago
merge from cycle_group (Add meta.exec command to execute multiple other commands within a single command (useful when combined with cycled binds))
3 Years Ago
Rename the card table storage, since the Blackjack game isn't really at a table
3 Years Ago
"Place your bets" UI + more
3 Years Ago
Card game UI
3 Years Ago
Blackjack UI
3 Years Ago
Refactored the card game UI to remove any confusion with double-up messages about not enough players + not enough scrap
3 Years Ago
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3 Years Ago
Card table UI work + some renaming
3 Years Ago
Allow one-player blackjack (computer is dealer)
3 Years Ago
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3 Years Ago
3 Years Ago
Added a second small elevated unshadowed light to soften the campfire close proximity lighting LOD distance tweaks.
3 Years Ago
merge from main
3 Years Ago
...part 2
3 Years Ago
New flame scroller texture from scratch, because the old one was based on pixelated asset store sprite garbage Packaged new fire prefab into /effects2 Renames & cleanup part 1
3 Years Ago
added canter anim
3 Years Ago
Unity 2021.3.9f1
3 Years Ago
merge from main
3 Years Ago
Take out a bunch of temp debugging
3 Years Ago
More Blackjack WIP
3 Years Ago
Blackjack betting UI WIP
3 Years Ago
Made moving items onto multiple incomplete stacks more consistant
3 Years Ago
Tests for horses and try to fix horses again
3 Years Ago
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