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136,680 Commits over 4,324 Days - 1.32cph!

2 Years Ago
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2 Years Ago
Materials
2 Years Ago
Fixed lumberjack suit skin looking small in the viewer
2 Years Ago
SkinViewerTest now shows image border
2 Years Ago
Fix typo in conversation_stage03
2 Years Ago
button now disables all light sources for pitch black darkness
2 Years Ago
Missing file
2 Years Ago
Refresh SkinViewer rendertexture size and aspect ratio if player resizes game window while a DLC screen is open
2 Years Ago
Default to 8MB transfer size when benchmarking demo upload Allow transfer size to be overwritten
2 Years Ago
Fix Unity complaints about disabled LOG groups
2 Years Ago
Updated pipe tool and wire tool descriptions
2 Years Ago
Record disconnects to the demo thread
2 Years Ago
Harbor_1 lighting setup for the new island Removed some mesh decals from the rooftops that didn't match HLOD setup Scene2prefab
2 Years Ago
Revert 93418 to allow 3D icons to be full width. But will add support for resizing on-the-fly in case player resizes their window.
2 Years Ago
Fixed multiple map markers disappearing when deleting a single one
2 Years Ago
Strip out the effect player stuff from UIEffect
2 Years Ago
Merge from main -> full_server_demos
2 Years Ago
viewmodel prefab updates, added icon, removed unneeded model prefabs
2 Years Ago
Set videos for nomad, lumberjack, and arctic packs
2 Years Ago
Keep the item icons square on the takeover screens to prevent them from looking stretched
2 Years Ago
Use different prefabs for limited and general tab Implement reveal transition per item icon
2 Years Ago
Add cover video component
2 Years Ago
Imported Minigun Textures Setup Minigun Materials Applied Minigun Materials to viewmodel
2 Years Ago
Itemstore Item prefab
2 Years Ago
Hook up buy button on the modal
2 Years Ago
player update. flashbang/beacon/f1/survey grenade entity edits to hold correctly in hand and use r prop bone
2 Years Ago
Invalid slots don't push wearable feedback Made background colour change method less ambiguous
2 Years Ago
Harbor 1 grounds c prefab
2 Years Ago
Store Item prefab design changes
2 Years Ago
Harbor 1 scene cleanup Finalized ground meshes
2 Years Ago
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2 Years Ago
Fixed vendor clusters not opening in marketplace
2 Years Ago
Fixed the color check when updating nameplates text color
2 Years Ago
Don't show server wide event toasts to players on tutorial island
2 Years Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
2 Years Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
2 Years Ago
player update. holdtype syringe override controller updated with latest idle pose
2 Years Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
2 Years Ago
Store Modal Overlay styling and animation, store header image
2 Years Ago
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2 Years Ago
player update. holdtype wire override controller updated with latest idle pose.
2 Years Ago
Fixed unnecesary nameplate vischecks when you're not in a team
2 Years Ago
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
2 Years Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
2 Years Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
2 Years Ago
Hide screens if the player is not authed
2 Years Ago
merge from main
2 Years Ago
merge from tutorial_island
2 Years Ago
Re-enable copyLocalPlayer convar
2 Years Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock