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136,558 Commits over 4,324 Days - 1.32cph!

2 Years Ago
Increase max deploy distance convar
2 Years Ago
Higher res mask icon
2 Years Ago
Convars to control min health range and attack distances for deployment. Add deploy checks logic.
2 Years Ago
Better, more automatic up direction calc for SkinViewer
2 Years Ago
Realm-remove AI data from client
2 Years Ago
Handle scientists despawn
2 Years Ago
Merge from main
2 Years Ago
harbor2 backup, WTP overgrowth tweaks - mainly thinning overgrowth density in places some wip creeping tree models until I get back to it
2 Years Ago
Merge from main
2 Years Ago
Add server.favoritesEndpoint to set the DNS hostname to save when favoriting this server (requires query port unless a SRV record also exists) Server browser will save the endpoint and use it to find the server even if its IP (and port, if using SRV) changes
2 Years Ago
Updated Diver hazmat preview - now showcases the helmet and tank variants
2 Years Ago
Lower minimum health threshold for tutorial bear attacks (0.6 -> 0.25)
2 Years Ago
Merge from main -> full_server_demos
2 Years Ago
Don't upload demos when `upload_demos` is set false or when `upload_url` is unset
2 Years Ago
Rename variables inside `FullServerDemos.cs` to be as readable as possible
2 Years Ago
Add `upload_demos` convar to turn off uploading and keep it on disk
2 Years Ago
Missed one file for CS0197
2 Years Ago
Fix CS0197 warnings - change static method `NetRead.Free( ref NetRead )` to `NetRead.RemoveReference()` - move `Interlocked.Increment()` into `NetRead.AddReference()`
2 Years Ago
Fix the server recording inbound packets twice: once from decryption thread & once on the main thread
2 Years Ago
Don't split up PacketId and the rest of the packet
2 Years Ago
Flame jet smoke
2 Years Ago
Cleanup variable names Fix writing packet length directly to the FileStream instead of the Writer.BaseStream
2 Years Ago
Cleanup convars
2 Years Ago
Move the trigger for ending the tutorial further out from the island
2 Years Ago
Update furnace help text
2 Years Ago
Expose show use bind and show belt bar binds in the user interface section of the options menu
2 Years Ago
Merge from main
2 Years Ago
Add more wood to all post bear stages of the supply box
2 Years Ago
Merge store-ui -> Main
2 Years Ago
Finished making all pages look good with skin viewer. Added an edge fade effect. Just still needs an animation fix for the diver suit.
2 Years Ago
tutorial end cinematic audio pass
2 Years Ago
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2 Years Ago
always include nightlight shader
2 Years Ago
missing sitems
2 Years Ago
Clear death marker from map after player respawns on tutorial island
2 Years Ago
Removed old poses directory
2 Years Ago
Remove unused shader
2 Years Ago
Turn on GameTip.showgametips convar when starting the tutorial
2 Years Ago
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2 Years Ago
Harbor progress Roof dressing Overgrowth progress Material changes to tie everything together
2 Years Ago
Reserialized materials
2 Years Ago
Skin viewer 15s timeout
2 Years Ago
Don't show the campfire or furnace deploy guides until the player is at that tutorial stage, fixes soft lock situation where the player deploys the entity before that mission stage has started
2 Years Ago
Add spawn points to Bradley prefab. Allow a frame for the navmesh obstacle to kick in. Use spawn points and cycle around them if more scientists than spawn points. Init scientists with entity memory of target. Scientists take cover from target when spawning.
2 Years Ago
Merge from main
2 Years Ago
Remove IndirectLighting script from MenuBackground
2 Years Ago
client convar
2 Years Ago
Merge from main
2 Years Ago
Added Rust/Particle ASE template with base soft particles and screen masking support
2 Years Ago
Reserialized more materials