125,569 Commits over 4,171 Days - 1.25cph!

6 Years Ago
▍▊▄▌▊▊, █▅▉▌▇▋█▊█ ▆▉▅ ▇▇█▇▄ ▉▉▄ ▊▇▍█▌ ▋▍▋▄▅▆█▄ ▋█▇▅▊▄▅▇
6 Years Ago
▇▇▇▊▆▋ ▍▊█ █▊▍▋▅▋▊ ▅█▇▍▆▄▍▅ ██▋▊▊▊▉█ ▉▋ ▋▅▇▋ ▌▆ ▊▄ ▊▉█▆ ▍▅▍▍▅▌
6 Years Ago
▌▄▊█▋ ▌▉▅▇ ▄▌▆▄
6 Years Ago
▇▋▍▆▆▄▄▊▅ ▊▅█▇ ▅▇█▆▆ ▆▅▄ ▉▉█▇▅▄█▅▄ ▋▍▋▋▄▄▋██
6 Years Ago
▌█▆▄ ▌▅▊▄▄▇ ▇▊▊ ▉▊▋▌▊ ▆▌▌▇▇▅▆▉ ▆▌▌▆▇ (▊▇ ▊▊▍ ▌▋ ▇█▇▆▍▆ ▍▊▍▅▊▉ ▋█▊▅██▄▅▌▇▍▋) ▆▌▍▋▇ ▍▌▊▍▅▇▋ █▊█ ▅▆▉▉ ▄▅▆, █▍▍▅▆▆▍▋ ▍▍▉ ▊▍▄▆▅▇▍▆▍ ▊▊ ▅▍▋▌▄▌ ▍▆▋ ▌▉▄▇ ▍▋ ▅▋▊▋▅▅▇▅
6 Years Ago
Fixed foliage motion blur
6 Years Ago
▋▌▌▉▍█ ▋▄ ▌▉▍▄▇▉▆▉ ▍▇▅▄ ▊▌▄█▄▆█ ▉▆▊ ▊▅▉▊▍▌▆ ▇▍ ▇▌▊▋▍▌▌▆▄█▇▉▉▆, ▋▄▍▌█▉ ▋▍▅▌ ▅▍▋▉▊▉▇▇.▊█▌▅
6 Years Ago
Updated hdrp/custom/lit shader set to 7.2.0
6 Years Ago
▋▆█▅▄▊▌ ▄▉▌█▉▍▉ ▌▆▅▅▅▆▇
6 Years Ago
Some changes to conditionals
6 Years Ago
increased cctv culling range
6 Years Ago
Unfinished experiment with splitting conditional class definitions
6 Years Ago
▊▅▊▇▆▅▄ ▄▄▇ ▉█▅█▄▋█▊▄▋
6 Years Ago
▅▌▍▄▋ ▆▉▉▍▄▋ ▊▉▍ ▇▅▄▄▍▇▊▅▌ ▍▇▋ █▆▇▍▄▆▋█▉▉ █▊▋▇ █▋▋▅ ▅▋▌▍ ▋▇ ▋█▅ ▇▊▍ ▍▄▋▄▌▇
6 Years Ago
▊▉▆▌ ▇█▅ ▄▌▊▄▌ + ▌▇▊▉ ▊█▍▍▉▌
6 Years Ago
▍▄▋▌▄▄▌ ▉▆▋.▇▍▇▋▅.█▉▇▌▍▌▊▌
6 Years Ago
seat eye angle fixes
6 Years Ago
▇▊▇ ▋▌▊▊▄▉▍ ▊▄▍▅ ▊▇█▆▋▄▆
6 Years Ago
Merge from main
6 Years Ago
[D11] + Tweaking Bandit Town assets more + fixed a bunch of signs set up incorrectrly
6 Years Ago
Craters - latest terrain build Latest terrain build improves forests shape/size and frequency, forests grow closer to cliffs and are less likely to remain empty. Improvement to seabed and marine topologies
6 Years Ago
[D11][UI][#3780] Close the inventory/crating screen when trying to pause
6 Years Ago
More cleanup/removal of old stuff.
6 Years Ago
CCTV camera volume tweaks CCTV camera desc update
6 Years Ago
[D11][UI] Adjustments to Leaderboards screen. added colour reference class
6 Years Ago
turn GPU skinning back off because it's slower
6 Years Ago
█▄▄▊▆
6 Years Ago
[D11] [UI] WIP Translation issues on map screen. Updated Code of Conduct text.
6 Years Ago
Reapplying 2019.3
6 Years Ago
▇▌▆▌█▉▇ ▉▋█▋▄ ▅▆▉ ▍▋▍▄▅▅▋▅▄, ▍▌▆▅ ▍▊▉ ▇▄▊▊▅▆█▍▄.
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Free memory changes
6 Years Ago
static camera loading fix
6 Years Ago
[D11] Adds garbage collection on start of new game
6 Years Ago
reduced texture streaming and garlic heap sizes
6 Years Ago
further refactor/simplify/optimise
6 Years Ago
[D11] Removed XboxOne Define from ServerMgr
6 Years Ago
▊▆▍▍▇▋▇ ▄▊▅▄▄▍▉▆▇▍ ▇▌▊▍▉▊▍▅ ▄█▊█▇▆▍ █▇▉
6 Years Ago
[D11][BOOT FLOW][#3767] XB1 StartupImage
6 Years Ago
[D11] XBox free mem reporting
6 Years Ago
Disabled backface raycasts and re-enabled FP's implementation - doesn't work on collider shapes with PhysX
6 Years Ago
[D11] Re-enable GC panic mode
6 Years Ago
[D11] [UI] Updated D11 Logo. Credits screen will now attempt to translate headers.
6 Years Ago
Fix up modules after merge
6 Years Ago
[D11] Latest free memory changes.
6 Years Ago
[D11] [UI] Fixed typo in translation for Helicopter. Added helicopter translations to American English file.
6 Years Ago
Merge from Vehicle VFX -> Vehicles
6 Years Ago
Merge from cinematic_branch (demo file writing changes)
6 Years Ago
More engine internals work