135,728 Commits over 4,444 Days - 1.27cph!

5 Years Ago
Prefab updates
5 Years Ago
Prefab updates
5 Years Ago
LODs/COL/Prefab setup for tunnel corner modules
5 Years Ago
Prefab updates
5 Years Ago
Pick the best possivle station prefab, instead of picking the first one that fits Added DungeonLinkBlockVolume to discard station prefabs that would intersect with the above ground station stairwell
5 Years Ago
Clothing prefab updates
5 Years Ago
Updates / fixes for holosight and simplesight prefabs
5 Years Ago
utils
5 Years Ago
Spherical harmonics updates / fixes
5 Years Ago
Option to skip prepass if needed.
5 Years Ago
Fixed Dropbox deployment difficulty on stone walls
5 Years Ago
Fixed heavy helmet overlay covering chat UI
5 Years Ago
merge from Medical_syringe_vm_anim_fix
5 Years Ago
merge from map_cluster_height
5 Years Ago
Fixed edge case where the train tunnel entrance stairwell would fail to be placed
5 Years Ago
merge from anim_fixes (Fix bandage and syringes not playing third person animations when used on other players)
5 Years Ago
merge from mace_throw_fix
5 Years Ago
merged from skins_recently_used
5 Years Ago
Fixed case where tunnel entrance was spawning so close to the underground station that it was unable to connect (stairwells colliding with station when going straight down)
5 Years Ago
Fixed server tag typo server tag tooltips can now be translated
5 Years Ago
merge from cycle_bind_fixes
5 Years Ago
merge from JacketIcon
5 Years Ago
merge from jackhammer_workshop_mesh
5 Years Ago
Hapis: Fixed falling through terrain and into the southern tunnel.
5 Years Ago
merge from main
5 Years Ago
rocket_launcher ao texture (didn't have one before)
5 Years Ago
Merge from main
5 Years Ago
Progress on tunnel LODs and colliders Unified LOD distances across all modules Moved pivot points to the centre of the mesh to help with lodding Added occlusion meshes to help with pixel flickering/light leaking
5 Years Ago
Some tidyup, shader fixes for reflection probe.
5 Years Ago
Moving files
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
merge from SummerCollision
5 Years Ago
Snap repair bench skin picker to left when going from no item to an item
5 Years Ago
Don't change the order of skins when selecting a skin, only when changing item Added client.sortSkinsRecentlyUsed to control sorting functionality, defaults to true
5 Years Ago
Merge from main
5 Years Ago
Switch jacket icon back to the original. It's not quite as nice but it matches the icons for the skins
5 Years Ago
Merge from main
5 Years Ago
Update secondary net group while controlling RC entities (probably fixes disconnecting from RC drone)
5 Years Ago
Probably fix janky looking drone movement
5 Years Ago
Change market terminals to store the remaining time instead of an absolute timestamp
5 Years Ago
Export jackhammer model mesh for workshop
5 Years Ago
refactored scientist AttackTick. Bunch of scientist state and behaviour improvements. Base/NPC navigator improvements. Oilrig AI design update.
5 Years Ago
CleanupSleepers nre checks
5 Years Ago
tunnel corridor pieces textured and vertex painted - awaiting LODs
5 Years Ago
vm medical syringe - Fixed elements of syringe floating in air on anims
5 Years Ago
Fix bandage and syringes not playing third person animations when used on other players
5 Years Ago
Regenerated metal shop front icon to match the current model
5 Years Ago
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5 Years Ago
Update icon script to match the increased alpha. Increased from original 215 to 230