254,775 Commits over 3,990 Days - 2.66cph!
baseplayer now derives from baseentity (we have pawns so we don't need anything more)
Updated workcart.entity to the new model
Remove choreoobjects, baseflex, sceneentity - basically anything that uses choreo
Non global PostProcessVolumes no longer use colliders. They rely on the PostProcessVolumeLOD component and a specified bounds to calculate blend factor.
Backup 2022/04/25 00:50:00 UTC
Remove all junk vars from baseplayer (at least the ones that are obvious)
Merge Main -> Rail Network 2
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Created PostProcessVolumeLOD component
Remove responselib and responserules
Remove viewroll code from baseplayer
Remove player use code and viewpunch shit
Remove any code relating to spectators
Remove observer mode stuff from baseplayer
Backup 2022/04/24 18:50:00 UTC
Backup 2022/04/24 12:50:00 UTC
Do the same but for the server ones
Remove all code marked with CLIENT_DISABLE_SOURCE1FPS_SHARED - we don't use any of them
Remove all client fx_* code
Some more baseplayer cleanup
Remove warning in configuration system left over from splitscreen code removal
Backup 2022/04/24 06:50:00 UTC
Update voice stream volume using snd_voipvolume
Add voice chat volume in settings menu
Make precipitation entity a trigger so it can be turned on and off when triggered by local pawn
Still keep the fudge amount for movehelper, it's much better but this is still needed in rare situations
Use a smaller epsilon in trace solver seems to fix dodgy traces without having to fudge our endpos in movehelper
Backup 2022/04/24 00:50:00 UTC
Update .addon
Bit of cleanup
Fudge the endpos by a smaller amount in move helper, shouldn't need to be as large now
Fix situation in SweepSingleConvex where we start in solid but can still return a valid normal, fixes sometimes getting stuck in surf
Implement getting normal for SweepToResult
Backup 2022/04/23 18:50:00 UTC
Try to avoid ramp bugs by fudging trace until it finds something acceptable
Finalized around junkyard and beyond
cvar to disable triggers
Add very buggy ramp to test map
Update .addon
Debug stuff
Make multi-goal condition more clear
Backup 2022/04/23 12:50:00 UTC
Finalizing further down the west coast
Remove some options no one will ever use
Backup 2022/04/23 06:50:00 UTC
Remove the need to hold onto engine pointers
Backup 2022/04/23 00:50:00 UTC
Added a variant of the workcart model with new bogies and couplers
Added modular train wagon models
Add slight delay to prevent re-activating keybind when clicking
Settings style tweak to help with 4:3 aspect ratio
Add Facial & Gloves to avatar menu
Backup 2022/04/22 18:50:00 UTC