134,812 Commits over 4,293 Days - 1.31cph!

6 Years Ago
▄ ▊▆▇▊▊ ▌▄▇ ▅▌ ▉▆▇▉▄▅ ▊▅█▉▆ ▊█ ▉▇█▋▅▉▊▇▉▉▊▆█▉▉ ▇▍█▉▍ ▊▆▅▊█▊▋▍▅▊▌▋▄▌▌
6 Years Ago
Smoother road layout (both vertically and horizontally) Smoother road joining (at intersections)
6 Years Ago
small wooden box can no longer be deployed inside trees
6 Years Ago
▍███▋▅▄▄▍▊▌▇ █ ▇▋▉█▆▄▍ ▄▆▍▄▅▋ ▄▆▄▇▅
6 Years Ago
Large banners now decays when placed outside of building priv
6 Years Ago
Converted more monuments
6 Years Ago
Fixed HBHF sensor not receiving damage (incorrect bounds)
6 Years Ago
Updated junkpiles spawns
6 Years Ago
Adjusted engine part spawns to match how many are needed in an engine
6 Years Ago
removed scrap from recycle from T1 and T2 engine comps
6 Years Ago
Reduced crafting costs / repair costs of car modules
6 Years Ago
Side roads are slightly wider
6 Years Ago
Default world size is 4500
6 Years Ago
Save++
6 Years Ago
Vehicles send out network ticks immediately after they have a new position on the server to reduce input lag (override in BaseVehicle)
6 Years Ago
Merge from network_lerp_4
6 Years Ago
Merge from main
6 Years Ago
Updated a lot of common monuments to run the static group system for testing.
6 Years Ago
▄█▉▌ ▅▇█▉▌▇▇▅▋ █▌▍▇▊▉▇▋▄ ▄▄█ ▌█▋▇▊ ▌▌▅▄▇▇▄
6 Years Ago
▉▅▌▊▊█ ▄▄▊▄▊▇▅▍▅ ▇▍▄▉▍▊▌ ▍▋▇▅▉▅▄▌ █▉ ▋▄▍▆▆ ▉▋▌▄▇▍ ▉▄ ▌▊▆▇▋▅ ▄▅▅ █▋▆▅▆█▌▍▄▌ ▉▄▊▄▍▌▅▇ ▆▋▍▇▌█▊▉ ▉▆▌▆ ▊█▇▉▉▆▄▄
6 Years Ago
▄▌▅█▆▉▉▉▉▊▌▉ ███ ▋▉█ ▉▉ ▉▉▋▇▆▉▋▉▋▄▅▆▇▄▊▆
6 Years Ago
Put a time limit on the failed start tooltip
6 Years Ago
▍▇▋▄▇▌ ▊▉▇▍ ▇▄▄▇▄█▊▅ █▋▆▄█▊ ▄▆▄▆▆█ ▇▋ ▉▍▍▅▋ ▉▆▅▋▉ ▆▅ █▅▊▆▄ ▇▌▊▄▉▌ ▌▌ ▅▍▄▌█ ▇▌▉▊ █▄█▌▋▅
6 Years Ago
Finish removing client dismount code from #51760. LastFailedStartID is newer, but wasn't really needed on the dismount call either.
6 Years Ago
▍▋█▉█▄▋▉ ▄▅▍█▊▇▊ ▆▌▍ █▄▍▊▄▍ ▌▍▆▄▊▌ ▊▆ ▋▍▆▄▄ ▅▍▍▆▍▄ ▍██▍▆▌▄▉▋ ▉▅█ ▇▊█▊█▌ ▋▌▆▉▋ ▋▋ ▅▉▅ ▊▄█▌ ▄▉▅▉
6 Years Ago
Fix Launch Site regression that stopped vehicles falling through terrain triggers again, due to vehicle layer changes
6 Years Ago
Replace NaN and infinity checks with combined isNanOrInfinity Use a pooled list in TriggerBase.RemoveInvalidEntities
6 Years Ago
Change recentDrivers list to a queue Remove logic to forcibly remove the player from the force volume when mounting/dismounting a car Add a clientside ForceUpdateTriggers when mounting/dismounting
6 Years Ago
Update layer list in Defines to match the new vehicle layers
6 Years Ago
▉█▌▋▆ ▇▋▉ ▌▉▊▇▆ ▍▄▍▆▋▍ ▄▉▅▄ ▋▅▇▌▌▊▇▄██ █▍▇▅▍
6 Years Ago
▍▅▅▉▌█▆▄▋▅▍ ▊▊█▇▇▌ ▅▍▊█▍▌▇▄▋▍▆ █▉▊▆▄ █▉▆▇▆▊ ▅▊▊▆▋█▊ █▍▍
6 Years Ago
S2P cave_large_sewers_hard
6 Years Ago
Fixed cave_updown_a inside terrain antihack false positive
6 Years Ago
█▆▄▌█▌▍ ▉▇▄ ▋▆▉▌ ▆█▉▇▌█ ▄▆▇▇▋▌▇▇▉ ▅▉█▌▇▉▅▌▅
6 Years Ago
▍ ▍▇▊ ▄▍█▄▆▊▍█ ▌▇ ▉▌▅▊▌ ▅▍▍▅▍▊▅▉ ▋▇▇▅ ▅█▇▅▄▄ ▉▄ ▍▉▉▍▇▆ ▅▅▌▉▄▍▇▌█▌ ▍▋▇▄▌█ ▋ ▊▌ ▉▌ ▄▉▅ █▌▊▊ ▌▉▇▄▌▊█▄ ▊▅ ▆▇▋ ▇▄█▆▇▊
6 Years Ago
▇ ▊▊█ ▉▅▄ ▉▄▇▆ ▋▅▌▌▆▋
6 Years Ago
▌ ▋▉▌▆▉▊▄▋ ▆▄▇▅▆▋ ▇█▆ ▊▉█▍▉ ▉▆▉▄▆ ▆▄▊▅▌▆▌▍▋▋ ▇▊██▊▌▅▊ ▋▋▅▉█▉▍ ▊▄▌▆▍▉▊█▇ ▋▊ ▉▍▉▌█▌▊
6 Years Ago
▊ ▄▇▉ ▉ ▆▄▍▍▄▊▊▍ ▅▉▊ ▍█▉▆▊▉██▊ ▋▍▉▉▆█▉█▄ ▋▊ ▋▊▆ ▆▌▋▅▆ ▄▇▋▊▊▋▋▌▉▇▌▅▉▌▌▋ ▇██▋ ▉▄▆ ▍█▍▌▆▅ ▆▇▌▇▆█ ▆▄▆▍▌▉ ▉▍▄ ▆▉▅▌▌ ▉▌ █▇█▊ ▍▅▌▆ ▊ ▌█▊▆▄▄▌▆█ ▊▋▅█▊▆ ▍▅▅▊▍
6 Years Ago
▊█▍▅▊▉▅▍▋ ▆▅▅▊ ▅▅▇▅▆ ██▇▄▅ ▋██▅▇▄▊
6 Years Ago
▅▅▆▌ ▅▊▊█▊▍█▇ ▍▊█▋▊ ▊█▄▆▋ ▍█▇ ▌▇▋ ▋▌▇▋▆▄ ▊▉▆▊▋▉ ▉▍█▌█ ▋▋ ▊▇▇█▉ ▇▋▆▇ ▅▌ ▉▇▇ ▍▋▋▉
6 Years Ago
▄▉▌█▆▌ ▋█▇▅ ▍▋▉▉▄█▌▇▇▇▍▆
6 Years Ago
skin approval
6 Years Ago
█▄▇▇▍▉▉▍ ▋▇▆▌▅
6 Years Ago
▍▌▊▅▉▊▄█▊▍▉▄█ █▌▋▇▊▆▍▅
6 Years Ago
▌▊▌▇▋▅▆ █▅█▉▍▊▇▄ ▆▊▅▅█ ▊▌ ▍▆▅▄▄▆█▅
6 Years Ago
▇▇▅▅▆▆ ▌▍▍▅ ▌▅▍▌▇▊▆▉▄
6 Years Ago
▋▄█▍▌ █▇█▌▋▄ █▇▇▊▍ ▌▍▄▊▇▇▊
6 Years Ago
▆ ▋▋▊ ▇▉▍ ▍▋▇▇▊▊
6 Years Ago
▋ █▄ █▍▊██▊▄▊ ▌▍▆▆▋▍ ▋▄▌▄▌▆
6 Years Ago
Hooked up scene2prefab to output asset with all rendering info.