134,729 Commits over 4,293 Days - 1.31cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
Split up LOD calculation jobs to happen once per camera.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Prepool 50 gibs Ensure Physics sync happens even during an exception Get disabled components in children Don't assign physics mesh to renderer
6 Years Ago
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6 Years Ago
fix floating tail lights on engine module fix lod1 and wrong material on engine seat module
6 Years Ago
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6 Years Ago
fix boat mesh holes,glitch depthmask, updated collider,clean up
6 Years Ago
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6 Years Ago
Compile fix
6 Years Ago
Added support for left/right foot IK mount points per vehicle seat, and set some car seats to use an alternative foot position when the passenger has less legroom.
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Fix MountPointInfo comment - it's local pos, not world
6 Years Ago
Trying out specific gib prefabs for box/sphere/capsule/mesh
6 Years Ago
Fix issues with interactions and car locks
6 Years Ago
Assign the 2module fuel tank item as the sourceItem for the fuel tank's sub-entity. Lets it inherit a proper display name when its inputs are looked at with the hose tool
6 Years Ago
Fixed player hurt triggers not removing entities correctly, causing phantom damage in the future
6 Years Ago
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6 Years Ago
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6 Years Ago
Set up the new passenger mount pose for modular cars
6 Years Ago
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6 Years Ago
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6 Years Ago
Fix "Calling kill but already IsDestroyed" warning on loading save
6 Years Ago
Fix engine state not being set correctly on loading saves
6 Years Ago
Remove car damage logs
6 Years Ago
Merge from Vehicles -> Main. Ice lake collider updates + Jarryd's WakeNearbyRigidbodies edit
6 Years Ago
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6 Years Ago
Move ice lake snow colliders so it's easier to detect ice vs. snow in VehicleTerrainHandler (ice and snow share the same physics material)
6 Years Ago
Subtract Thai's boat mesh changes, since we can't stop the rigidbody complaining about convex colliders (despite it not being used for any world collisions)
6 Years Ago
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6 Years Ago
Add meta.if_true and meta.if_false so you can make binds do different things for presses and releases
6 Years Ago
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6 Years Ago
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6 Years Ago
Separated ice and snow coliders in the ice lakes
6 Years Ago
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6 Years Ago
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6 Years Ago
added passenger sitting pose to player animator