135,827 Commits over 4,293 Days - 1.32cph!

6 Years Ago
Merge from building_blocks_2020
6 Years Ago
Merge from main
6 Years Ago
Subtracting 53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
6 Years Ago
Merge from main
6 Years Ago
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6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
wip
6 Years Ago
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6 Years Ago
Adjusting collision factors
6 Years Ago
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6 Years Ago
Remove hit force multiplier
6 Years Ago
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6 Years Ago
When faking car vs. player/AI/animal collision, use realistic masses for each of them as a starting point. Added new "RealisticMass" field.
6 Years Ago
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6 Years Ago
Plugin license note
6 Years Ago
Description updates Reduced icon sizes
6 Years Ago
Improved car ability to climb hills: - Increased low-speed power by 25% - Increased grip both on and off road by 7%
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Remove unused TriggerParent from 2module_passengers
6 Years Ago
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6 Years Ago
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6 Years Ago
Compound fixes & related files
6 Years Ago
Lightened the picture frame glass albedo texture and changed the material so that images don't appear so dark.
6 Years Ago
Update progress bar text
6 Years Ago
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6 Years Ago
merge from main, merge fixes. protobuf gen. code gen.
6 Years Ago
Fixed culling volumes at cave_small_hard
6 Years Ago
backup large walkway models
6 Years Ago
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6 Years Ago
backup large walkway models
6 Years Ago
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6 Years Ago
Scene backup
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Exposed a lot of slots for sound effects
6 Years Ago
Merge Vehicles -> Main. Adds gibs on individual car panels, armoured passenger module, lifts can be placed in tighter areas (including T-shaped floor sections), cars remain still when they should on slopes, + other tweaks and fixes.
6 Years Ago
New 2socket vehicle preset
6 Years Ago
Merge from Vehicles -> Glass
6 Years Ago
fix nowheel panel gibs pivot
6 Years Ago
Minor fixes for gibs
6 Years Ago
Updated armoured module icons to match their new look
6 Years Ago
adding glass to modules
6 Years Ago
Remaining bandit fixes. Lighting prefab rebake. Electricity arc effect conversion.
6 Years Ago
Fix bunny onesie viewmodel casting shadows
6 Years Ago
If no safe zones are found, assume we're close to a safe zone (the same as the old behaviour)