252,857 Commits over 3,990 Days - 2.64cph!
Nocollides shouldn't use phys_constraintsystem (#1870)
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Aircon - aircon, gibs and mount lod0
Chop off a pixel when mp4 recording is an odd size so any size can be recorded
Refactoring
Expose the ModelEntity's Model as a property
Moved Model, Material, Texture into Engine.dll
Remove unused RouteDamageToNative
ModelProperty placeholder
Allow specifying root namespace
Initial SDF tracing optimizations until multipass rewrite
Fix DoF on AMD
Metal Railing Tileset https://files.facepunch.com/louie/1b0711b1/sbox_JRSGuE8OgJ.png
Addition models for railing tileset
updated passenger shooting anim
Merge from LoadMapFile (editor only)
Very simple listen method purely with dictation or listen method with a set of possible choices
Removed broken/ fixed Core particles
Removed old test maps from /core
Updated tags for particles
Cleaned up explosion particle
Updated Jenkinsfile
Updated Burst
Updated Jenkinsfile
Updated Burst
If in full screen tools mode and open the console, disable full screen
Added console command "tcmd", which can be used to run events in tools realm
Added tool event commands editor.fulltoggle, editor.fulloff, editor.fullon
Bind f3 "tcmd editor.fulltoggle"
Add Input.GetBindingForButton( string buttonName )
Pressing F keys in editor will run those binds in game, even if the game doesn't have direct focus
Fixed weird ghosting on DOF edge
Disable videomode settings when in tools as it's handled by the widget (prevents user getting into an infinitely tiling window state)
set passenger seat to use new pose, adjusted mount offset
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Move sliders from menu to base
Make CoC Smoother for shader
Initial dev camera DOF UI
Remove old DOF stuff from devcam
Add the ability to use old CoC
Cleanup var names
Correct focal point for old coc
Merge pull request #143 from Facepunch/dof-settin-devcam
DOF Settings menu with devcam.
Hold TAB:
https://files.facepunch.com/ognik/1b0711b1/2022-01-21_02-16-6a51e513-aa5a-4419-a390-0c91b867974e-ZdXU8wWx.png
Correct focal point for old coc
Update entity list when entity parent changes
Add the ability to use old CoC
Remove old DOF stuff from devcam
Initial dev camera DOF UI
Make CoC Smoother for shader
uf_achievement_medals entity to mark gold, silver, bronze thresholds
Move sliders from menu to base
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Improved snowmobile stability
Front ski suspension calculation even more better. No more clipping into the ground
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Reduce snowmobile power, it was intense
Wheels animating correctly in the Tomaha treads
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Improved tread suspension code