250,358 Commits over 3,959 Days - 2.63cph!

4 Years Ago
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4 Years Ago
Added Placeholder Assets Buildings Trees Rocks Boxes
4 Years Ago
Make sure continuations of tasks that do UI stuff are on the main thread
4 Years Ago
Working on refactoring network API calls First pass at using async / await for network API calls Make sure continuations of tasks that do UI stuff are on the main thread
4 Years Ago
Speed up writing to sv.files.db
4 Years Ago
merge from main
4 Years Ago
phrases and codegen check
4 Years Ago
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4 Years Ago
merge from ai
4 Years Ago
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4 Years Ago
fixed 'notes' alignment on contacts panel
4 Years Ago
making sure the fur meshes are in LOD0 only
4 Years Ago
code cleanup
4 Years Ago
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4 Years Ago
merge from ai
4 Years Ago
Hide the Win Summary when the stats round is over
4 Years Ago
fix for disappearing lods on stag ragdoll
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
merge from ai
4 Years Ago
Reduced junk pile scientist range Fixed junk pile scientists charging the player incorrectly.
4 Years Ago
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4 Years Ago
More accurate vision distance. Reduced boar and stag vision ranges.
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
merge from ai
4 Years Ago
Tweaks
4 Years Ago
Swap agent sizes
4 Years Ago
Working on refactoring network API calls First pass at using async / await for network API calls
4 Years Ago
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4 Years Ago
▉▊▌▇▅▄▋ █▌▌ ▊▄▉▉▉▆▊▋█▍▄▍▌▉ (▋▌▊▍██▍▍ ▅█▌▉▇▉ ▉▆▍▇▇▉▇▍▋) ▄▅▋ ▊▉█ ▊▍▊▋▆▊▆█▌ ▍▇▍▊▌▄▊▄ ▌▅ ▅▅▍▋▉ ▇▆▋▅▊▋▋▋▇ ▉▉▉ ▆▌▅ ▌▇▌ ▅▇▄▉▊ ▄▊▇▅▌▉▇▆▊ ▆▅█▄▌▅▋▄▅▉ ▊▅▇▉ █▆▋▆▌▇▋ ▇█▋▉▋█▆ ▊▌/▆▍▆ ▍▆▄▇▄▄▅ ▄▅▅▉▍.▉▋▄
4 Years Ago
Increase tunnel dweller vision range
4 Years Ago
Profiling, DebugDraw utility More stable movement
4 Years Ago
Add Vector3.AddClamped Merge branch 'master' of sbox
4 Years Ago
Fixed Win Summary Elo Calculations
4 Years Ago
Implemented Locked state for doors Adds Lock/Unlock inputs, respects StartLocked spawnflag, OnLockedUse output Doors now also fire OnFullyClosed, OnOpen and OnClose
4 Years Ago
Fixed FileTransfer read stream could be left open, causing havoc NavMesh - skip points that are really close to together Fixed clients never downloading the first file (usually meaning broken missing hud files)
4 Years Ago
Better Entity.ToString c# MapIO debug + visualizer thing (cvar and a console button) FuncButton: DelayBeforeReset 0 doesn't act as -1
4 Years Ago
Fixed Switch release build crash
4 Years Ago
Summary Screen
4 Years Ago
Added some basic buildings (placeholder) and renamed some stuff to make a bit more sense
4 Years Ago
merge from ai
4 Years Ago
swimming changes
4 Years Ago
Merge from render_scale
4 Years Ago
Added missing shader to graphics settings
4 Years Ago
Fix lab_toolmode default not working
4 Years Ago
Update .addon
4 Years Ago
UserVar > ConVar.ClientData