250,330 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Fixed native filesystem not following symlinks when searching for files
4 Years Ago
contacts tooltip fix
4 Years Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
4 Years Ago
boar fur smoothed normals fix
4 Years Ago
New grading profiles for each biome.
4 Years Ago
Fixed NoMoving buttons not firing OnIn/Out Fixed NoMoving buttons not respecting reset time Fixed view interpolation doing funny when teleporting the player setpos now also has arguments for angles (used by getpos)
4 Years Ago
merge from contacts
4 Years Ago
merge from main
4 Years Ago
Merge from main
4 Years Ago
Setting mipmap bias
4 Years Ago
Updated property watcher to support unwatching
4 Years Ago
Added the skeleton gamemode and moved common shared code to gamelib directory
4 Years Ago
ModelEntity, AnimEntity extra constructors NavMesh.BuildPath that adds to list of points Clothing model fixes
4 Years Ago
updated jaw on wolf run
4 Years Ago
changed optimisation settings on wolf & boar idle
4 Years Ago
Initial commit
4 Years Ago
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4 Years Ago
Fix label text sometimes wrapping when it shouldn't
4 Years Ago
merge from ai main
4 Years Ago
merge from swim2
4 Years Ago
Stepping
4 Years Ago
Add Capsule.FromHeightAndRadius Add BBox.FromHeightAndRadius Trace.Size can be a bbox Citizen skin 3 tweaks Support for :empty, :first-child, :last-child, :only-child button sets the tag has-label if it has a text label Button icon property from templates works Added IconPanel defaults to base.scss Panel has support for value property Merge branch 'master' of sbox
4 Years Ago
Citizen animgraph/vmdl updates
4 Years Ago
ECS support for bulletTimeScale alias Fixed Switch leaderboard service not fetching leaderboard stats
4 Years Ago
Set boar fur to cast no shadows
4 Years Ago
4 Years Ago
merge from main
4 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
4 Years Ago
merge from besttarget
4 Years Ago
Human GetBestTarget improvements and human AI design updates.
4 Years Ago
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4 Years Ago
Change dive/climb rate
4 Years Ago
Simplify and improve the sub dive/climb method
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed buoyancy regression bug that broke buoyancy with other water sources (swimming pool etc)
4 Years Ago
Adjusted sub mass and buoyancy
4 Years Ago
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4 Years Ago
Fix crash trying to compile invalid wav file
4 Years Ago
Refactor and standardise playback controls for future tracks
4 Years Ago
Codegen
4 Years Ago
Adjusted duo sub driver view pos. Increased sub user's underwater view distance.
4 Years Ago
Merge from main
4 Years Ago
NVG effect update
4 Years Ago
IK setup for driver and passenger hands and feet
4 Years Ago
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4 Years Ago
Adjusted solo sub mount and eye pos so that it works well in both first and third person. Viewing eye pos and ACTUAL eye pos were quite different.