250,338 Commits over 3,959 Days - 2.63cph!

4 Years Ago
merge from main
4 Years Ago
▅▅▉▄▉ ▍▆▌▍ █▌▊▋▆▆▌▆▉▇/▌▌▇
4 Years Ago
▊▌▌▌▄▄▌▇▌▅▅ ▌▄▊ ▉▆▌▍▇█ ▋▄▅▊▋ ▅▆▅█▆▅ █▄█▌▌▆▆▋▉ ▆▆█▄▆▋▅▇▆█ ▄▉ ▇ █▍▉▋▆▄ (▍▌▊▍▉▍▋ ▋▊ ▌▋)
4 Years Ago
▅▉▅▉▊ ▆▇▌▋▋ █▄▇▅▌▊ ▇▇▇ ▄▊▌▍▆▊▉ ▇▉ ▅█▋ ▅▊█▉▋█ ▉▉▍▉▍ ▍▍ ▋▌▌▇▅ ▇▍▄▊ ▆▋▆ ▊▍▌▅▌▌▊
4 Years Ago
Don't show landing effect if player is mounted. Fixes water splash effect sometimes showing when mounting a submarine
4 Years Ago
Climb rate edits
4 Years Ago
Another dive/climb edit
4 Years Ago
Simplify climb/dive further
4 Years Ago
Improve sub climb/dive movement, remove the jerkiness
4 Years Ago
More reliable check to see if a mugshot is loaded before displaying on the UI Some mugshot rotation improvements Automatically delete mugshots from sv.files.db FileStorage cache is now backed by a MruDictionary instead of Dictionary (LMK if this breaks stuff in any demos)
4 Years Ago
█▉▇▅█ ▅▆▇▌ ▅▆▉▉▉▍▆█▄▅/▇▊▅
4 Years Ago
▍▆▊▌▄▆▋ ▌▋▌
4 Years Ago
Don't allow buoyancyScale to go right to zero, as Buoyancy.cs puts the rigidbody immediately to sleep if you do! Solves some weird behaviour
4 Years Ago
▍▊▆█▅ █▌▌█ ▄▄▆█▍▌▇▅▅▄/▅▆█
4 Years Ago
▇▇▉▆▊ ▊█▇▇ ▊▇█▌█▅▋▋▉▄
4 Years Ago
▌▄▌▄▆ ▋▍▌▆ ▇▉▊▅
4 Years Ago
▇▋▅▌▋ ▌▉▇ ▅▍▌▍ ██▋█▍▆▍▄▌▊ ▋▋█▅▆ █▉▍▍ ▋█ ▅▄▆▊▋▇ ▉▉▇██ ▌▇▇▅▌ ▉█▆▅▉ ▅▊▄▇ ▇▊▊ ▄▋▅▍▅█▇█▉▌ ▆▍ ▇█▉▅▆ ▌▄▋▄▉ ▍▉▋▉▌▍▇ ▅▆▇▋ ▍ █▉▇█▋▍ ▄▋▇▋▅ ▆▌▅ ▉▉▋ ▉▇▌▉ █▋▉ ▆▉▉ ▇▄▇▉▌▆█ ▄▍▌▌▄▅
4 Years Ago
▌██▊▇ ▍▄▌▍▉▅.▅▋▌▄▌▉▊▍▊▋█▉▇ ▇▉▇▌ ▆▅▊█▄ ▄▊▅▌ ▄▅▄▋▄▍▇▇ █▄▅▋ █▆▋█▇ ▍█▍▄▆▌ ▊▆▉▌▍▊
4 Years Ago
▇▅▋▇▌▅▊▇▌ ▆▇▇▄▇▇▆▄▄ ▍▆▊▅█▄ ▆▌█ ▆▄▇▆▅▊▄▇▅ ▍▇▍█▄▋▇ ▆▌▊▋▅▊▇
4 Years Ago
Square map test with only player spawn points (super simple)
4 Years Ago
▆▉▇▍ ▍ ▇▋▇▊█▍▋ ▊▇▍▄, ▆▌▌█ ▇▊▄▇ ▄▉▋▍
4 Years Ago
Fix compile
4 Years Ago
Added coloured directional hose materials Default colour radial menu option is now coloured green when using hose tool
4 Years Ago
Fix subs surfacing way too fast when driver dismounts
4 Years Ago
Adjust player colliders when mounted in the subs, to match them up with player bounds and make sure they can't be shot through sub walls
4 Years Ago
Auto-refresh mugshots once in a while
4 Years Ago
▅▌▅▊▆ ▅▄▇▌ ▆█▅ ▉▆▋ ▆▋▄▋▅▉▆▄▆█ ▋▊▆▋▍ ▆▄█ ▌▉▋ ▇▍▊ ▍▌▉▋▇▊▉▍ ▍▌▆▆▋▍▉ ▅▍▋▌▆▉ ▉▋▉▍ ▍▇▊▋▊▍ ▌▌█▋▆▄ █▋ ▊▌ ▋▊▇▉▊▉ ▅▌▋▉▍█
4 Years Ago
merge from ai
4 Years Ago
merge from main
4 Years Ago
swimming tweaks
4 Years Ago
fix for nametags not being lit by time of day cleaned up contacts UI
4 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
4 Years Ago
First pass at climate based color grading
4 Years Ago
UI responsiveness and bugfixes
4 Years Ago
Added a conditional IK disable at the end of the animgraph + temp (?) fix for noclip-out overriding landing
4 Years Ago
Fixed jump sometimes playing the fall animation instead of jump (This could happen if you jumped right after landing in a very small time window. The state machine needed some more conditional checks.)
4 Years Ago
cleanup players not seen for a day from the 'seen' section of the contacts list
4 Years Ago
Skin update
4 Years Ago
voice_loopback false by default
4 Years Ago
More experiments
4 Years Ago
Added TryMoveWithStep to MoveHelper Navmesh optimizer
4 Years Ago
no longer mark victim as enemy
4 Years Ago
added 'forget' button, tightened up control UI
4 Years Ago
Skin update
4 Years Ago
Make r_portalscloseall consistent with main branch
4 Years Ago
Updating to 2019.4
4 Years Ago
Support for _DirtColor textures
4 Years Ago
Approved class update
4 Years Ago
Update SDL2 to v2.0.14 Should fix plugging in a new audio device crashing the game Merge branch 'master' of sbox
4 Years Ago
animal source anim files