250,311 Commits over 3,959 Days - 2.63cph!

4 Years Ago
bear updates - prefab, ragdoll, skeleton definition, walk anim, idle anim
4 Years Ago
Expo SDK 41 (cherry picked from commit 600ba4b8c09183251159b093fd5a5e3ba087fb1e) Update react-native-elements EAS config Fix EAS config EAS test config
4 Years Ago
▄▆▆▇▊▋ ▅█▋█▍▊▄ ▊▊█▇▆▆▉ ▉█▋, ▇▉▅ ▄█▋█▇▊▌ ▋▊▍ ▆▉▌▊▄ ▅▊▇▉▌▍ ▌▄ █ ▊▆▇▆█▊
4 Years Ago
▉▍▉ ▅▅▌▊ ▍▊ ▄▅▌▇▄▍ ▌▍▊ ▅▅█
4 Years Ago
Adding yoga project Merge branch 'master' of sbox Merge branch 'master' of sbox
4 Years Ago
Twilight iteration
4 Years Ago
Added ComIntegration to gitignore
4 Years Ago
Added look-at chains for both eyes + let landing animation be interruptible by jumping again
4 Years Ago
Triggers now have OnStart/EndTouch Fixed Toggle input on trigger entities Fixed trigger entities firing their OnTrigger output every "wait" seconds, now do so only when first walked into Autodoc for TraceResult Added basic trigger_teleport
4 Years Ago
Main menu parallax fixes WIP Switch LeaderboardService refactor
4 Years Ago
Daytime brightness tweaks
4 Years Ago
Only set targetId in death notifications if the killer was a player (previously included NPCs)
4 Years Ago
Baseline env changes with the new post stack
4 Years Ago
Added watermelon prop with gibs Merge branch 'master' of sbox
4 Years Ago
Fixed damage less than 1 being treated as 0
4 Years Ago
▆█▅▉ ▋▇▆▍▅ ▊▇█▄▌▉▇
4 Years Ago
▋▅█▇▆ █▌█▄▆▊▊ ▇▇▌▋▉▉
4 Years Ago
merge from AI main
4 Years Ago
▅▆▇▋▍ ▌█▍▊▅█▇
4 Years Ago
Fix implementation of Mathx.CeilToInt Merge branch 'master' of sbox
4 Years Ago
Fix NetworkClass warning
4 Years Ago
▅▊▍▇▄ ▅▉▍█ █▍▋▍ ▋▇▊ ██▊▅▄▋ ▉▊▊▍▋▋
4 Years Ago
▊█▆▄▉▆▅█ ▆▄▅ ▄▆▅▊▍, ▍▌▊▌▍▉▇▇, ▉▆▌▄▆▇▍▇, ▋▆▊▅ ▊▍█ ▆▊▉▅▄▄▅▅▉ ▄▋▇ ▆▌▅█▅▄ ▍▉▆▇▄
4 Years Ago
Merge from main
4 Years Ago
Construct; Added shop row b prefab and selection groups Added shop row b prefab Selection groups
4 Years Ago
initial swimming implementation
4 Years Ago
Added markers on post fx for frame debugger
4 Years Ago
Allow gestures to be used while mounted on Secretlab chair
4 Years Ago
█▊▄▌▌▄██ ▉▌▋▇▅ ▄█▆█▅ ▉█▅▄▇▆▍█ ▋▇▉▉▋▋▇ ▅▉▌ ▊▌ █▌▄▍▋█▌▍▄█▉▍▊▉
4 Years Ago
▍▇▇▉█▅▄▍█ █▄▉█▉▋▊▄ ██ ▄▍▋▅▌▍ ▋▌▋ ▆▊▇▉▍▄▆ ▌▌▅▆ ▇▆▊ ▅▆▇▄▋
4 Years Ago
updated solar panel icon
4 Years Ago
Fixed Hammer Entity outputs not respecting delay Fixed FuncDoor resetting itself when TimeBeforeReset is -1
4 Years Ago
Don't bother showing stack traces in the HUD now we can view them in the console easily When removing convars, use the flags we set AccessControl cleanup Take some responsiveness breathers when hotloading Don't compile base addon when hot compiling (makes it about 6x faster)
4 Years Ago
Overlay effects
4 Years Ago
Bunker hatch rig / controller
4 Years Ago
manifest
4 Years Ago
Bunker hatch animations and door prefab setup
4 Years Ago
Updated bunker hatch textures with some polish
4 Years Ago
Merge from main
4 Years Ago
AggregateFileSystem: Normalize the search pattern before searching child filesystems
4 Years Ago
Merge from demoshot
4 Years Ago
Fixed shots list not being refreshed when switching between demos that are on the same map
4 Years Ago
Better default name of a new shot (if the previously recorded shot ended with a number, increment the number)
4 Years Ago
Better input field handling for renames
4 Years Ago
Fixed debug camera resetting when switching between shots in the same demo while autodebugcam is turned on
4 Years Ago
▊▊▅▅▅ ▅▌▌█▉ ▆▄█▆ ▉▊▇▉▄▍ ▌▌█ ▇▇█▅▌▌
4 Years Ago
Fixed demo UI not scaling correctly based on the ui scale setting
4 Years Ago
Can no longer enable the cursor if in camera mode and UI is disabled
4 Years Ago
Merge from main
4 Years Ago
▉█▇▇▇ ▊▄▌ ▍▄▆▍▊▅▋▅ ▊▄▍ ▇▇▌▋▍▍▍▊▇▋