193,276 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Updated batcher system. Fixed some issues with output and colouring.
6 Years Ago
[D11][TUTORIAL] Crafting multiple item objectives take into account player inventory now
6 Years Ago
[D11][TUTORIAL] Increased accuracy of patrol helicopter
6 Years Ago
[D11] Movement control adjustments
6 Years Ago
power plant nobuild fixes
6 Years Ago
Restored HL1 NPC convars and given them defaults from skill2.cfg
6 Years Ago
[D11][UI] Define Fix
6 Years Ago
ignore.conf
6 Years Ago
[D11] [UI] Adjusted player statistics retrieval for new playfab API request structure. Fixed define issue in UnitFormatter.
6 Years Ago
[D11][UI] input module changes for handling right stick
6 Years Ago
[D11] [UI] moved the rotating of the player to the left analogue stick for now
6 Years Ago
Updated Hapis spawns (minicopter)
6 Years Ago
Fixed line of sight issues open Lantern
6 Years Ago
[D11] Quick Drop added for held items
6 Years Ago
Minicopter uses continuous collision detection, similar to CH47
6 Years Ago
Workaround for cargo ship parenting when dismounting from minicopter
6 Years Ago
[D11] [UI] Added support for leaderboard stats panel when selecting new player. Added formatter for ensuring text components always convert into the correct format. Added KillDeathRatio component for KDR graphic.
6 Years Ago
[D11] GetPlayerProfile as well
6 Years Ago
Fixed Lantern pickup
6 Years Ago
Disabled BaseHelicopterVehicle.cs debug spam
6 Years Ago
merging #31842
6 Years Ago
Fixed multiple potential profiler mismatches in Buoyancy.cs and removed a spammy warning
6 Years Ago
[D11] merge 28978, 28980 from main, some changes to the dos fix.
6 Years Ago
Phrases
6 Years Ago
MiniCopterSounds compile fix
6 Years Ago
ignore.conf (faster "finding changes" operation)
6 Years Ago
Skin bundle update
6 Years Ago
Minicopter sounds Vehicle engines are a bit more quiet (boats, etc)
6 Years Ago
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6 Years Ago
merge from main
6 Years Ago
compile fixes
6 Years Ago
Minicopter decay
6 Years Ago
merge from main
6 Years Ago
Merging in repairing for doors and vehicles. Doors are always open if at 0HP.
6 Years Ago
Repair FX edit
6 Years Ago
sam rocket speed increase
6 Years Ago
minicopter spawns
6 Years Ago
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6 Years Ago
protocol++
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
6 Years Ago
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6 Years Ago
Fix a repair FX bug
6 Years Ago
Add wrench to shop and item drops.
6 Years Ago
Comment only
6 Years Ago
Dix double repair + repair amount adjust
6 Years Ago
Remove lock.prefab, it's unused and broken.