193,078 Commits over 4,049 Days - 1.99cph!

6 Years Ago
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6 Years Ago
Projectile view rotation hack Disable foliage displacement on items we pick up (duh) Added decal definitions, pooling, particle system spawner
6 Years Ago
minicopter prefab setup
6 Years Ago
Created item drop base prefab so drop lifetime etc can be easily modified for all drops at once. Reduced lifetime from 90s to 30s.
6 Years Ago
Fixed NRE in Senses when spawning a Unit that has no Influence component
6 Years Ago
BuildingAddonSlotElement NRE fix Projectile look at world up exposure
6 Years Ago
InteractionPlanFactProvider NRE catch
6 Years Ago
tweaks
6 Years Ago
Tweaks to unit dropping AI
6 Years Ago
Data asset dropdown using new AdvancedDropdown API
6 Years Ago
jenkinsfiles 2018.3.0f2
6 Years Ago
mfm
6 Years Ago
fixes
6 Years Ago
Set up hunting station unlock trigger stuff. Fixed idle inspection AI.
6 Years Ago
StockpileRequirements fact is now per stockpile instance. FactProviderSettings returns a list of providers instead of just one.
6 Years Ago
[D11][Audio] Assigned Sound Classes to channels in new mixer - Note the mix will be out of balance until we update the float values on the Sound Definiitions and get the mixer parameter scripts set correctly. Also added 'Remote' sound classes for player movement for remote clients/footstep system. Also removed Outdated version of console mixer.
6 Years Ago
[D11][TUTORIAL] Fix for sleeping bag being locked during objective 6
6 Years Ago
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6 Years Ago
▉▍▋▋▌▆▍█▄▄ ▍▌▅▅▍▍, ▊▍█▌▌▇ ▅▄▇▅▆▉▄▋▍ ▍█▌▇ ▅▋▋▅ ▇▉▋▌, ▄█▄▇▇▍▍ ▋▇▍▅▆ ▆▌▊▇▋ ▍█ █▇▅▄ ▇▆▌ ▋▆▍▋ ▄▆▄▉▅▉▆, ▋▌▉▅▍▊▍▇▉ ▄▇▄▇█, ▇▅▇/▉▌█▋/▅▉▅▋▌ ▉▌▍▆▊▋▅▅▄▄ ▍▆▇▉▄, ▍▊▋█▅▊ ▇▋▅▋▄ ▆▅▉ ▉▇▇▇ ▅▄▅█▇▇▊ ▍▅█ ▇▅ ▄▅▇▇ ▋█▋ ▋▊▆▆ ▅▋█▊█▍▊█▊,
6 Years Ago
[D11] [UI] Fixed missing bool switch in credits and code of conduct screens.
6 Years Ago
Fluorescent Light for oil rig. 2 variants. wall and pole versions. Lods and col + textures.
6 Years Ago
Fixed some stuff with deeds. Fixed shop mouse swallowing.
6 Years Ago
Deeds
6 Years Ago
Deed shite
6 Years Ago
[D11] [UI] Added new vignette singleton. Removed config save logic from credits and code of conduct screens. Updated leaderboard screen with more logic for testing purposes.
6 Years Ago
Fixed lot purchase ui swallowing mouse
6 Years Ago
fixes
6 Years Ago
[D11][Audio] Latest version of Mixer, some new channels added. More DSP set up including DSP required for various listening modes as well as rival foostep enhancement.
6 Years Ago
[D11] CLIENT define fix
6 Years Ago
updated ice pillar with anim/FX
6 Years Ago
▆▌▍▋▉ ▍▋█▇▌▊▌█ ▍▅▆▋▆▄█▍▍▋ ▅▍▅▆▌▆ █▋ ▆▌▉█▉▅ ▅▌▇▌ ▌▌█▄▋ ▊▅▊▅▅▄ (▋▆█▇-▄▋▋)
6 Years Ago
[D11] [UI] the sticks text will now highlight while switch sticks is on to make it more apparent they're switched
6 Years Ago
[D11] UDP encryption plugin for Linux using OpenSSL.
6 Years Ago
An attempt to make building ownership a little more modular.
6 Years Ago
mfm
6 Years Ago
2019alpha test
6 Years Ago
ugly as shit task popup
6 Years Ago
[D11] SendReport now includes error handling, and quick fix to prevent OptionsUI from always defaulting to the first page
6 Years Ago
[D11] WIP lightbar - forgot this
6 Years Ago
[D11] WIP - Expose lightbar setting/reset on PS4 (does nothing on other platforms) - support added for critical health + activating the torch
6 Years Ago
expose FCVAR_ARCHIVE_GAMECONSOLE & FCVAR_ARCHIVE_XBOX to Lua
6 Years Ago
tier 3 house source
6 Years Ago
Fixed unit list task indicator
6 Years Ago
Removed a bunch of copy pasted components in unit list task indicators
6 Years Ago
Fixed missing new overlay assignment on building upgrades ui
6 Years Ago
[D11] Set defaults to include ENABLE_PLAYFABSERVER_API
6 Years Ago
[D11] Fix server builds
6 Years Ago
Replicating deed system
6 Years Ago
[D11] Fix build issue
6 Years Ago
movestate shift key modifier test