193,093 Commits over 4,049 Days - 1.99cph!

6 Years Ago
Cherrypicking item deployment fixes.
6 Years Ago
Small fixes
6 Years Ago
Fixed problems with item deployment
6 Years Ago
updates to minicopter animator and control poses
6 Years Ago
NRE fix
6 Years Ago
Placing buildings will now merge existing settlements if they cause them to overlap. Settlement Radius Bonus to 0 on all buildings.
6 Years Ago
updated sitting pose, updated animator
6 Years Ago
Added ICommandProvider for populated list of Command for context menu etc, implemented by IEntity, IEntityComponent
6 Years Ago
Pooled audio source bundle support, randomised looping
6 Years Ago
[D11][UI] missing file from previous commit
6 Years Ago
[D11][UI] Preset server settings implemented. Additional art and current server definitions
6 Years Ago
new atmos piece
6 Years Ago
[D11][TUTORIAL] Changed camp_fire object to a new tutorial camp fire prefab
6 Years Ago
data browser perf improvements, more tabs visible
6 Years Ago
[D11][TUTORIAL] Fix for issue #405, hud was not enabled after respawning
6 Years Ago
building tier 3 wip
6 Years Ago
[D11] [UI] Fixed error when interrupting leaderboard loading which led to attempted access of null data. Fixed incorrect calculation for Kill/Death Ratio.
6 Years Ago
building wip
6 Years Ago
Organisation of sound data, added audio bundles to databrowser's new Audio category
6 Years Ago
server fix
6 Years Ago
Fix deserialization of enum arrays
6 Years Ago
merged pathfinding changes to main (but not shift modifier)
6 Years Ago
merge
6 Years Ago
Menu fix
6 Years Ago
Selecting a deed now shows the building on the map and as a POI
6 Years Ago
Effects editor can filter by manipulated stats Behaviour editor ActionChain nesting fix
6 Years Ago
Fire smoke shader.
6 Years Ago
made tile Terrain a property, updates tileview on change (needs a good testing)
6 Years Ago
player animator blendtree setup, poses
6 Years Ago
Minicopter pose and animator updates, layer and mask added
6 Years Ago
More tasks for needs fixes
6 Years Ago
[D11] [UI] Added index tracking to leaderboard navigation. Adjusted transitions for leaderboard content states.
6 Years Ago
[D11] Define Fix
6 Years Ago
Dont collate activity notifications if there is no collation template text Starving nutrition boost increased from 0.01 to 0.02
6 Years Ago
Created a helditem for building deeds
6 Years Ago
Merge from main
6 Years Ago
Various tasks fixes. Needs generate a task to fix the need for the whole group. Varied Diet is now a need.
6 Years Ago
Building deconstruct flag fix Don't generate notification text for activity that is not set to create a notification
6 Years Ago
When a user a purchases a house, they now get a deed.
6 Years Ago
[D11][UI] Added temporary playfab id and currency displays to the creatserverpage. Altered rent server json
6 Years Ago
[D11] [UI] Leaderboard names now use actual usernames rather than ID's. Fixed navigation on leaderboards screen.
6 Years Ago
Fixed RMB commands not clearing evaluation data (caused context menu hint to appear when mousing over a target previously commanded for attack) MachineProcess NRE fix Tooltip improvements
6 Years Ago
[D11] Fix for LoadingScreen incorrectly setting the InputModule parent to null on close, and for the TitleScreen not being active after reloading the Frontend
6 Years Ago
[D11] Fix for PagedUI ChangePage sometimes causing the PageQueue to fall out of sync
6 Years Ago
[D11] [UI] Added leaderboard container states to display when initial loading is occurring and when leaderboards might not be accessible.
6 Years Ago
No longer force full snapshots when spawning / respawning (this will probably break everything)
6 Years Ago
Need notifications can no longer be dismissed. Need notifications use severity level.
6 Years Ago
Increase MAX_NODES to 4096
6 Years Ago
[D11] UDP encryption plugin for Linux.
6 Years Ago
save