249,481 Commits over 3,959 Days - 2.63cph!

4 Years Ago
Added a nullptr check when generating error texture
4 Years Ago
TTT: fix ragdoll pinning HUD for innocents (#1776)
4 Years Ago
Hammer: Fixed crash when creating a new document Hammer: Will now select the nodraw texture on VMF load and when creating a new VMF rather than the first texture which will be random depending on custom content installed Hammer: Creating a new VMF will now spawn a simple box in front of the camera and select the "Selection" tool Hammer: Added CTRL+(SHIFT+)V text to Paste (Special) in right click menus to let the user know about the existence of these shortcuts
4 Years Ago
Updated Facepunch.ExpressionStrings Automatically add extension properties for bullet aliases in ECS codegen Better ECS codegen errors for unsupported method calls A bunch of velocity methods, SetDespawnTime ECS support
4 Years Ago
█▅▇ ▉▊▇▇▍█▌█▄▊▆▄ ▌▊▄▅▊
4 Years Ago
Property extensions
4 Years Ago
Fixed ActiveChild not being predicted 😟 Merge branch 'master' of sbox Hide viewmodel if there's no view entity - viewmodel doesn't need to be a child of player/weapon Clientside Authoritive entities use Player Predicted Time (fixes viewmodel deploy animation ping delay) Bind StudioFrameAdvanceManual Don't try to make clientside entities predictable ShouldPredictAnimGraph always true Player doesn't need to fall AnimFrame Set ViewModel.Owner instead of .Parent - because it doesn't fuck with its position Viewmodel anim tweaks EnableClientsideAnimation doesn't seem to be doing anything useful Fix animgraph prediction errors Fix rust shotgun physics size
4 Years Ago
Don't set viewmodel parent This EnableClientsideAnimation doesn't seem to be doing anything useful
4 Years Ago
submarine prefab setup: fbx meshes collision meshes gibs textures and materials
4 Years Ago
Fix typo of default type on comparing DoNotCastShadows attrib
4 Years Ago
merge from /main/TrainCornerCollisionFix
4 Years Ago
Fixed triangle frame inserts stacking - revisit 59237 next week
4 Years Ago
Restore managed predicted data back to last prediction value at the end of PostNetworkDataReceived Add [Predicted] (Variable gets saved and restored with other predicted variables, but isn't actually networked) Fixed ActiveChild prediction errors Merge branch 'master' of sbox
4 Years Ago
Flag the whole object to not cast shadows only if all materials are set to not cast Shader objecrts for Skin shader with SSS for static lights Merge branch 'master' of sbox
4 Years Ago
Codegen - dump a txt file on exception Codegen: don't ReplaceSyntaxTree etc if only doing Source Generators SourceGen: OwnerRpc should test this as well as Owner CodeGen: Hook up rpc_read Hoo up rpc_read_static Added INetIdentifiable NetRead/Write deal with strings nice Fixed viewmodel dissapearing
4 Years Ago
Bunker room scene - prefabed the bunker room externaly and made variant prefabs where suitable Setup shadow proxies for bunker rooms
4 Years Ago
Scene 2 Prefab all
4 Years Ago
▊▆▆▋▋▍ ▉█▌▄▌▍▋▉ ▄▋▆ ▍▋▊▆▉▍▄▊ ▌▇▄▇▌▍▄▅ ▌▅▇'▉ ▉█▍▄▅▇ █▇▄ ▍█▉ █▉▅▊▋... ▉▅▇▆▅'▌ ▉█▅▄▄▌▋▍▇ ▊▆▊▉▋▉▄▅ █▊ ▉▍
4 Years Ago
▅▍▉▉▇▄ ▄▍▋▊ ▅▅▄▍▇▅▋▇▋, ▆▅▆▌▊▉ ▆██▄ ▄▉▋▋▌ ▋▇▊ ▌▆█ ▇▌▋▇▌ ▅▉█ █▆▇▊▍ ▉▇▌▅ ▌▄ ▄▉
4 Years Ago
▊▋▌▇▌▆▊█ ▊▇█▇▇█▊█▇▋ ▋▌▍▄▊▇█▊ ▊▌ ▌▆ ▆█▇'▋ █▆▌▅▄▌▉▉▆ ▆▇▆▆█▇▅+▆▆▅▇ ▅▊▄▉▍▆▉▌ (▊█▄▍▄▉▄▇ ▊▆▊▌▇) ▇▌▇ ▍ ▅▇▅█▊▍ ▄▇▄▉▌ ▆▇▆▌▆ ▋▍▋▅█▆▊█▄
4 Years Ago
Fixed NRE in Stage_Song.DisposeAudioClips(song)
4 Years Ago
Don't play music during replay validation
4 Years Ago
▄▌▋▋ ▉▉▆▍▆▆▅▄▇ ▍▉▊ ▅▌▊▋▉ ▇▅▆▅▊▄▍▍▋ ▅▋▅ ▋▇▅▇▅ ▉▅▆▋█▍ ▋▊▆ █▅▋▍▌ ▄▋▉▋▊ █▉▌▉▇▍█▅█ ▌▉▉ ▇▆▍▆██▌ ▌▆▉██▊▌▆▌▆ "▊█▅-▊█▍" ▉▋▊ ▍▋▄▌▆▋▊▌ ▋▉▍▉▉▆▋▍█ ▍▅▇▌█ ▋▉ ▌▋██▍▌▇█ ▉▌▉▄▋▇▆▋
4 Years Ago
Better side hit detection
4 Years Ago
Can now find definitions of bullet aliases based on attributes
4 Years Ago
Set up my test map for bug repo
4 Years Ago
Fixed NRE in Stage_BulletPatterns
4 Years Ago
merge from main
4 Years Ago
Per-update opacity, some more player aliases Updated Facepunch.ExpressionStrings Automatic chunk component codegen support Added BulletPatternChunkData with alias Added menu item to clear generated bullet systems Automatically pass stage aliases to generated jobs, added more aliases
4 Years Ago
Unit.DespawnAddedPatterns egg indicator arrow egg arrow works with player respawning respawn pod indicator arrow trap arrows tweaked arrows arrow depth
4 Years Ago
Added foliage_procmap_v3 to World Setup prefab Updated temperate foliage materials / lowered wind intensity / softened normals on grass and moss Optimized spawn settings for temperate grass Tweaked distance tiling on grass splat
4 Years Ago
enabled batching on more art
4 Years Ago
▌▌▋▉ ▍▌▌▍ ▄▉▌
4 Years Ago
▇▉▄▇▉▍▇█ ▌▅▄█ ▋▅▌▋█▄▇█ ▅▊ ▆█ ▄▊▉'▅ ▍▍▄ ▌▊█ ▉▊▆▊▊▍▋ ▋▅ ▊▍▍ █▆▄ ▇▊▍▄█▇ ▋▇▊▇▍▇▆█
4 Years Ago
Fixes for buoyancy sleep checks.
4 Years Ago
▆▄▊ ▍▊▆██▊█ ▊▌▇ ▅█▉ ▊▋▇▊▌▅▍ ▋▌▇▌ ! ▍█▇ ▇▆▌▇▌ ▊▊▆ ▇▋▆▅▄█▍▅ ▋▆ ▌▄█▄ ! ▉▄▍▅▄▍▄ ▇▇▉▄▇▅▇▍ ▍▆▋▌▇█▉ █▊ ▄█▌▊▉
4 Years Ago
potential AI stall fix
4 Years Ago
Hammer: Fixed custom "detailmaterial" not showing in the editor
4 Years Ago
removing overgrowth scene from scene to prefab 'loop'
4 Years Ago
▅▌▌ ▄▌▋▊█▅ ▍▊▋▊▄▊▄ ▍▇▅ ▅▇▅▆▇█▋
4 Years Ago
Prefab nesting to preserve links and enabled batching on more props
4 Years Ago
Hammer: Added targetname keyvalue to light_environment (with a warning about file size) and updated the key names and help text of other keyvalues to better explain what each key does.
4 Years Ago
merge from main
4 Years Ago
orb shieldgen death powerup simplified sponge/expanding player bullet check Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity added some ECS vibrateOnTouch
4 Years Ago
revert changes to buoyancy script
4 Years Ago
Hammer: Fixed custom detail.vbsp in map properties not having an effect in the editor itself
4 Years Ago
skin approval
4 Years Ago
Viewmodel bob/sway Scoreboard Update Rpc names Scoreboard
4 Years Ago
Fixed global RPC codegen namespace Fixed static single Client RPC not being static Spawnlist scrollable GameTask test Sandbox.Generator - threaded and optimized, code gen went from 3.9 seconds worse to 0.02 seconds worse 😎 Cleaned up network attributes Rpc's use NetRead and NetWrite CodeGen tests Made scoreboard header accessible Merge branch 'master' of sbox
4 Years Ago
█▊▅▋▌▅ ▋▍▋▌▉▅▄▇▍▅ ▇█▌▌▌██ █▇ ▊▍▊▆▆▋ ▇▌▄▊