248,584 Commits over 3,928 Days - 2.64cph!

4 Years Ago
picking 55459 55460
4 Years Ago
merge from redirect_research
4 Years Ago
AppVerif toggle bat files
4 Years Ago
Fixed crash on exit (uienginesource2 was trying to delete the filesystem, but we'd replaced it with our own - which is a pointer to a static)
4 Years Ago
Resource System notes
4 Years Ago
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4 Years Ago
Have the train detect the track section it's on
4 Years Ago
Train track collator now working correctly with any track orientation
4 Years Ago
Backup
4 Years Ago
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4 Years Ago
New CollateTrainTracks script can run at world gen time to collate all train track segments in the scene into complete tracks. Still WIP as it's missing handling for rotated track pieces
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed not being able to research items with redirects When researching a redirected item a blueprint for the base item will be produced (eg. researching a spacesuit will produce a hazmat blueprint)
4 Years Ago
Ensure text exists before applying curve modifier
4 Years Ago
Reshaped entire mid mountain area
4 Years Ago
Store own entity in entity memory slot 4 for use with events
4 Years Ago
Adjust mount point to new workcart seat position
4 Years Ago
Added HealthBelow event. Allow multiple instances of an event type per state container. Protobuf.
4 Years Ago
Probably fix cloth component removal errors on server
4 Years Ago
Allow point filtered textures
4 Years Ago
merge from /Halloween_2020_Patch
4 Years Ago
cherrypicking 55445
4 Years Ago
cherrypicking 55448
4 Years Ago
fix for scarecrows not taking damage from bandit NPCs, swapped eggvision for candyvision
4 Years Ago
backup
4 Years Ago
Launch site area
4 Years Ago
tweak deploy sounds for a couple halloween items
4 Years Ago
▋▄▌▄▄ ▅▋▅▅▋▍▇▋▋/▉▅▊▄█▊▊▄ ▋▆▍▇▍█ ▆▊▄▅▍▊ ▇▊▍▍█ ▌▍▆▊ ▆▄▄▌▌▌ ▅▌ ▆.▊ ▇▉ ▋ ▇▉▄▋ ▆▆ ▍▉▋▋▇▄█▌▆▋ ▉▉▊█▇█▅▌█▄ (▊▅ ▋▋▉▉▅▊ ▆▇▌▊▉ ▊▆▅▉▆▋▋ ▇▍▍▅▊ ▄▋▅▇▍▇ ▅▆▅▊)
4 Years Ago
Scene backup
4 Years Ago
Limit maximum force for Thruster tool to 1e10 (from 1e35) to reduce crashing potential
4 Years Ago
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4 Years Ago
Fixed artefacts when textures used by ShapeInstanced have transparency This will probably make some things look weird that were previously tweaked to compensate for the artefacts, like powerup pickups. Player_Trail.Opacity is now used again Fade out powerup UI if player gets too close
4 Years Ago
merge from Halloween branch fix 55431
4 Years Ago
Disabled a few benchmarks, added a fresh wipe demo benchmark
4 Years Ago
Include steam_appid.txt in dedicated server This RawDataSerializer was doing jack shit
4 Years Ago
prefabs
4 Years Ago
merge from main
4 Years Ago
Removed unused terrain trigger from scenes
4 Years Ago
Enable all hidden/restricted tools
4 Years Ago
Latest art drop, hay bales, wooden fences, latest wooden buildings
4 Years Ago
Stables_a/b monument splats finish, monument topologies and blend map, road connections and powerlines
4 Years Ago
New barn buildings, final art / prefabs setup
4 Years Ago
▌▊▇▌ ▇▄▄▊▇▅▌▉█▍ ▄▌▇▋▄▋▊▇▅ ▍▉▊▄▅. ▅▉█▅▍▇ ▅▄▉▋▌▇ █▄▄▉▅▌▋▉█▅ - ▅█▋ ▇▉▉ ▉▇▇ ▊▄▌▉, ▋▋▊▊▅'▌ ▄▆▊ ▌▊▇ ▊▆▉▌ ▊▍█▋▍█. ▄█▊▋ ▉▉▅▇▆▆ ▉█▇▌█▆.
4 Years Ago
merge from weather2
4 Years Ago
Workcart seat adjust so it's easier for the hands to control the levers. included last lod baked material and setup.
4 Years Ago
merge from /cloth_test/cloth_test_branchmerge_attempt_4
4 Years Ago
last Lod level bake material and setup
4 Years Ago
finish claw diff scaling Merge branch 'master' of SpaceUsurperUnity octopus background repro