248,584 Commits over 3,928 Days - 2.64cph!

4 Years Ago
Merge cloth_test to Halloween_2020, subtracting the two previous merges from Main
4 Years Ago
Merge subtractions of 55342 and 55412 back to cloth_test
4 Years Ago
Subtract 55342 merge from Main
4 Years Ago
Subtract 55412 merge from Main
4 Years Ago
subtracting 55414 - do not merge main into Halloween
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix compile errors
4 Years Ago
Spline type option. Set all to "Train Track".
4 Years Ago
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4 Years Ago
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4 Years Ago
Bigger arrow vis
4 Years Ago
Set up accurate splines for all existing track pieces
4 Years Ago
Merge from Halloween_2020
4 Years Ago
Merge from cloth_test
4 Years Ago
Scene + demo backups
4 Years Ago
Merge from main
4 Years Ago
Fix cloth shape being affected by the player's current pose Tiny optimization
4 Years Ago
Added custom tangent support to WorldSpline. Allow PathInterpolator to accept custom tangents. Allows for any curve without having to add more points
4 Years Ago
Added WorldSpline script with editor visuals on the curve (cubic hermite), using the existing PathInterpolator as a base.
4 Years Ago
Fix cloth glitching out a bit when entering a parenting volume
4 Years Ago
Lowered shader lod level of the lit text shader used on skull trophies (300 -> 100)
4 Years Ago
Make collisions work 95% better when parented
4 Years Ago
Changed skull text face colour and moved it out slightly on the default trophy
4 Years Ago
Set up control levers to move. Improved throttle key controls.
4 Years Ago
Admintime now works in the editor (only checks at intervals so it's a bit less responsive than when in pure client mode)
4 Years Ago
Revert SpawnHandler change
4 Years Ago
Updated WorkCart prefab model to include the new control handles. Linked the model back directly on the prefab so it should auto-update in the future.
4 Years Ago
Progress
4 Years Ago
mf workcart
4 Years Ago
Run game in console concept
4 Years Ago
Make default keys something sensible Added CRawDataSerializer Network vars work again Update launchSettings.json
4 Years Ago
Material setup tool
4 Years Ago
Added support to run multiple demo based benchmarks in the same session.
4 Years Ago
Hammer: Display Raytraced preview in the 3d view when it finishes rendering
4 Years Ago
Made GetPhysicsAttacker's first argument default to 1 Restored optional-ness of 3rd argument of Entity.Ignite
4 Years Ago
mf main
4 Years Ago
TTT: change "Português brasileiro" to "Português (Brasil)" (#1736)
4 Years Ago
Right/Middle mouse clicking in Hammer 3D view works better now, by only disabling mouse look only when it was started by middle/right clicking a 3d view
4 Years Ago
Event result inversion. Fixed some event results. Serialize event inversion.
4 Years Ago
state containers now have an input memory slot. states now get parameters from the memory slots. protobuf/serialization
4 Years Ago
Fixed a regression with Entity.Fire
4 Years Ago
Merge from main
4 Years Ago
Testing a range of different culling methods (messy)
4 Years Ago
Fixed unit graphics possibly hanging around after resetting a stage
4 Years Ago
input/output serialization proto removed previously hardcoded entity memory indexes
4 Years Ago
Progress on getting things working when parented/mounted
4 Years Ago
input/output memory slots protobuf prefabs
4 Years Ago
Fixed solar panel hovering