197,741 Commits over 4,140 Days - 1.99cph!

7 Years Ago
Merged entity sorting
7 Years Ago
Fixed a little bug with removals, removed log spam
7 Years Ago
[D11] [UI] Adjusted transition speed and method in Main Menu frontend. Added open/close animations to Quick chat menu. Added Input bar to Quick Craft menu. Changed "Change Position" method in Quick Chat menu to match Quick Craft and Building Planner pie/radial menus.
7 Years Ago
mfm
7 Years Ago
Unit inspector items prep
7 Years Ago
[D11] Do a PCHosted build first on PS4 followed by a Package
7 Years Ago
Fixed potential issue with clearing the cache.
7 Years Ago
made weapon rack smaller, added more attachment points and rotated them so items are attached correctly
7 Years Ago
Moved code around to make use of the caching.
7 Years Ago
All items have initial pool allocation Wearables & UnitAttachments init/setup optimsations Added Interaction plan pooling
7 Years Ago
Mining interaction has skill data. Settlement Can Level Up can't be dismissed with RMB.
7 Years Ago
[D11] First pass user signin to PSN on ps4
7 Years Ago
oilrig playable whitebox
7 Years Ago
Another attempt at fixing sleepers in safe zones.
7 Years Ago
Some work on caching sorting
7 Years Ago
removed old InitConstruction log
7 Years Ago
Reset remaining item count when stopping crafting
7 Years Ago
fixed the fix for tile undertrims.
7 Years Ago
server ifdef'd some stuff I added this morning to fix server builds
7 Years Ago
disable single player panel behind multiplayer
7 Years Ago
Another human name utility optimsation
7 Years Ago
Hopefully made HumanUtility.GetName less awful
7 Years Ago
[D11] merge from main
7 Years Ago
analytics 2.0
7 Years Ago
[D11] Got to add path
7 Years Ago
Shipping containers / 3m and 6m variants
7 Years Ago
[D11] frontend/bootstrap integration WIP. Reorganise scene slightly to preserve the navigation bar when going into a map.
7 Years Ago
Added ropes to HAB simulation Increased blend steps to 12 Added HAB deflated static mesh
7 Years Ago
[D11] Apparently use OpenScene()
7 Years Ago
[D11][UI] Fix for HUD belt bar background
7 Years Ago
save the seed of our last daily challenge submission, use it to toggle new item marker on missions button.
7 Years Ago
[D11] Try this
7 Years Ago
Added mission highlight marker to missions button, visible when you have active missions.
7 Years Ago
update rowboat lod0
7 Years Ago
[D11][UI] Water catcher, item filter and information panel fixes
7 Years Ago
[D11] Attempt robs fix
7 Years Ago
Added avatar dizzy sound, play it on menu avatar spin and avatar ball hit.
7 Years Ago
Fixed packet flooding while reskinning using repair bench (RUST-195)
7 Years Ago
Cherry picking 29658 & 29659
7 Years Ago
added tooltips for current rotation and map mode icons on map buttons.
7 Years Ago
NRE fix in CraftItemProcess
7 Years Ago
Crafting orders removal fix when unit dies
7 Years Ago
do avatar jiggle on item manual selection for avatar items, not appearance change event
7 Years Ago
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7 Years Ago
Update Facepunch.Unity Update Facepunch.System (needed to be asmdef for FP.Unity) Add fallback in case the server list is unavailable
7 Years Ago
Building decay persistence
7 Years Ago
Added missing Hit anim sound events for Booster, Grabber and Mortar. Mortar hit anim audio def volume increased 0->1.
7 Years Ago
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7 Years Ago
squad editor tooltips reworded and typos fixed.
7 Years Ago
Set match history portrait textures to clamp to prevent white edges