134,647 Commits over 4,293 Days - 1.31cph!
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[D11][UI] First pass of note panel
[D11] Add the PS4 Common Dialog plugin before I forget
bulkframe files and prefabs + texture variants
[D11] Fixed class name for serialization
[D11][UI] Missed added file
[D11][UI] Highlighted equipment will now display changes to values
forklift colour is determined in detail map layer of material - added mask texture
material ID re-ordering fix for static bradley
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[D11][UI] locker screen implemented, swapping and temporary equipping lock screen
[D11] Audio sound asset optimisation progress.
[D11][UI] Switched loot panel headers to Text mesh pro.
Implemented fridge and fishtrap panels.
Added panels not in lootpanel scene to scene
[D11] Add in NpToolkit plugin for Sony
[D11] Update server analytics to use new telemetry service.
alternative skins for water drum into biohazard one, alt pallets skin (blue)
progress backup cargo style 2
Altered spray can texture.