125,593 Commits over 4,171 Days - 1.25cph!

9 Years Ago
wip
9 Years Ago
Fixed editor-only black or glowing water artifacts at certain resolutions Removed redundant potential hw mip generation on some render textures Render texture script api call changes for forward compatibility
9 Years Ago
fixed spinner wheel occlusion
9 Years Ago
rocket wagon greybox
9 Years Ago
Launch_site level design first pass / lines of sight & flow launch site model rocket crane model
9 Years Ago
fix for map drawing not loading properly
9 Years Ago
Foliage wind anim support for mesh batching
8 Years Ago
backup
8 Years Ago
Bunker door model
8 Years Ago
Airfield underground culling volumes setup
8 Years Ago
airfield unreachable door barricade, line of sight culling fixes
8 Years Ago
error fixes
8 Years Ago
Bolt rifle world model re-creation
8 Years Ago
Bunker door prefab and placement
8 Years Ago
Scene update
8 Years Ago
Fixed OnSendNetworkUpdate not being called when an entity has no subscribers (for EntityFlag_Toggle, RUST-1567)
8 Years Ago
Bunker door fix
8 Years Ago
Manifest update
8 Years Ago
Enabled entity pooling on furnaces, campfires and light sources
8 Years Ago
Enabled pooling for decorative entities (rugs etc) Shelves use DecorDeployable and support pooling
8 Years Ago
Enabled entity pooling for sleeping bags
8 Years Ago
Enabled entity pooling for tool cupboards
8 Years Ago
Launch site greybox progress + puzzle layout
8 Years Ago
Binoculars for minh
8 Years Ago
first cover pass around core
8 Years Ago
Added fuzz mask option to cloth shaders
8 Years Ago
lowered cost of netting stuck objects/decals on spinner actually spin
8 Years Ago
Replacement radtown stuff
8 Years Ago
baseline loot panels
8 Years Ago
wip
8 Years Ago
progress launch_site floodlights greybox
8 Years Ago
greybox material mapping on structures progress
8 Years Ago
Double barrel shotgun world model re-creation
8 Years Ago
Industrial fixtures / vents
8 Years Ago
Bunker door LOD fix
8 Years Ago
Bunker room prop placement update
8 Years Ago
Delete old material
8 Years Ago
binoculars fbx changes, LODS & fuzz
8 Years Ago
binoculars prefab
8 Years Ago
binoculars viewmodel / worldmodel prefabs
8 Years Ago
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8 Years Ago
Fixed viewmodel bob looking odd (from the optimizations)
8 Years Ago
Encode instance position offset into texcoord1 on batched meshes
8 Years Ago
rocket_crane greybox detail pass adding damian's layer prefab file
8 Years Ago
tweaks
8 Years Ago
Fixed global aniso not set with default cfg/convar
8 Years Ago
backup in case this is a stupid idea
8 Years Ago
fix for viewmodel clipping when FOV is changed
8 Years Ago
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8 Years Ago
fixed some clipping problems on some of the viewmodels when ironsighting