198,763 Commits over 4,140 Days - 2.00cph!
Fixed unit stats tab not showing any stats
Properties implemented for value types
another Hapis startup error fix
Added Consumable meal sizes enum
NRE fix in Roles current goal callback
Support multiple NPCs using the same waypoint set.
Removed the cabinet door from collision on fusebox and lever switch box for ease of movement
Needs must be flagged as game valid to trigger
Job override on interaction wrappers, proper assignment through player commands
Fixed a NRE due to tutorial controller instance not getting set to null when tutorial finishes, then playing a match afterwards, until completion.
Fixed edge case browser opening while jumping
Options Menu max gibs 2000 because
10000 is a bad idea (can be set higher via console effects.maxgibs)
Added Beta5 What's New definition
Network++
Merge from hapis_islands
fixed most of the menu buttons being flagged as editor-only
Waiting reason UI for character select screen
bugfixes for door
removed debug.logs
updated puzzletest scene
Getters and Setter implementation
kinetic wheel
blast door
fixed simple switch art
update career create / logo UI
update UI career modal windows , resetting the rect transform position to fix the unity bug in the init scripts
Swamp splat and heightmap update
Bandit town scene progress
Additional walkway variants
Additional swamp tree variants
Height fog
New wooden cabin variants
More UI style progress,utility
Updated DivingTank, DivingMask and DivingFins art