195,816 Commits over 4,110 Days - 1.99cph!

8 Years Ago
avatar hats wip
8 Years Ago
Removed some debug logging again
8 Years Ago
increased strength of eyebrows on male light texture a little
8 Years Ago
more
8 Years Ago
Misc
8 Years Ago
Hungry and Well Fed statuses now affect xp gain.
8 Years Ago
Game over/complete UI screen shows objectives, allows continued play if the scenario supports it
8 Years Ago
updated player preview lighting
8 Years Ago
halloween asset pack for testing
8 Years Ago
A bit of love for the XP system.
8 Years Ago
Some more AI safeguarding.
8 Years Ago
more customisation work
8 Years Ago
Minor AI fix.
8 Years Ago
EAC startup / initialize fix for Windows
8 Years Ago
setup placeholder unit customisation panel explosions play on mousehover
8 Years Ago
Customisation editor starts in a demo map
8 Years Ago
Animals react to gunshots. Slightly better animal movement. More on animal AI.
8 Years Ago
UICusomisationButton now has hover/clicked events UnitCustomisationEditorState now listed for the events and handles shit there. Cust. button prefab update
8 Years Ago
Debug logging
8 Years Ago
Debug logging
8 Years Ago
DTree_Node.Clear no longer errors before any sub-elements are added
8 Years Ago
Bear rug, Rug and Table can no longer be picked up when building blocked Bear rug, Rug and Table requires hammer to be picked up
8 Years Ago
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8 Years Ago
bbq implementation lr300 workshop prop render view lr300 new icon !updated flintlock reference in approved.cs
8 Years Ago
New Objective: Befriend A Tribe (added to Washed Up) Axes and spears are now gifts (Improved versions are more valuable gifts) New TribeDiplomacyTrigger type for detecting diplomacy changes Can no longer breed with people from other tribes Fixed some issues with gifting items
8 Years Ago
Minor edits
8 Years Ago
Update gang mission package icon
8 Years Ago
Adding a minor feature
8 Years Ago
Gang client notifications working, but should probably be moved
8 Years Ago
Allow persistent notifications
8 Years Ago
Triggers for landmarks on Craggy. Debug log entry on the trigger script.
8 Years Ago
Gang mission messages
8 Years Ago
Added new morph cache component
8 Years Ago
deleted some faces of the inner mouth to avoid clipping some head types
8 Years Ago
Adjusted head lod3 UVs (skinned mesh renderer unchanged)
8 Years Ago
Pass through "show task complete message" info
8 Years Ago
Toned down female eyelash material
8 Years Ago
Weather/post
8 Years Ago
Reorganised hair folder
8 Years Ago
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8 Years Ago
Female dark texture updates
8 Years Ago
Fixed oaks getting bad material colors
8 Years Ago
Phone fixes
8 Years Ago
Various post tweaks, biome colors
8 Years Ago
Working on user visible events on gang missions
8 Years Ago
hair no longer spawns in barrels, nice hair no longer provides protection hair is no longer craftable
8 Years Ago
New foliage mats to biome libs Oak spawns (replace pines for now, to test)
8 Years Ago
HUD and player stuff.
8 Years Ago
More UI
8 Years Ago
Reduced the resolution of various prop and tiling textures to reduce texture memory consumption Packed a bunch of prop materials