255,129 Commits over 3,990 Days - 2.66cph!

5 Years Ago
Loading screen changes Just minor stuff Fixed Lua errors in Sandbox Control Panels for sliders that use invalid/non existent convars Changed Light Tool max brightness there is next to no visual difference between 255 and 20. Default value for gmod_suit in Sandbox
5 Years Ago
from main: language files, dtvar callback perf, shader crash fix
5 Years Ago
WorkshopDL: Even more warnings and messages on failure, dont delete files when failing to mount them, changed the loading screen statuses to be more consistent, changed cache to use workshopFileID, not internal file ID
5 Years Ago
Workshop downloads will properly trigger the loading screen's DownloadingFile function
5 Years Ago
merge from main
5 Years Ago
[D11] Tweaked LOD distances on droppable items
5 Years Ago
[D11] + More compound assets LOD tweaked
5 Years Ago
[D11] possible fix for TC woes.
5 Years Ago
Merging from main...
5 Years Ago
vm cowbell anim updates
5 Years Ago
merge into main
5 Years Ago
minor bugfixes protocol++
5 Years Ago
vm source
5 Years Ago
merge from main
5 Years Ago
Scene
5 Years Ago
5 Years Ago
[D11] Harbor1 SLOD Textured
5 Years Ago
[D11] Foce save on server startup
5 Years Ago
[D11] Foce save on server startup
5 Years Ago
macos cef input improvements
5 Years Ago
Candles don't use gigantic textures. Added translucency & mat conversion.
5 Years Ago
Print more useful information into the console on player join
5 Years Ago
Backup
5 Years Ago
Changed "has entered the game" to "has spawned" Don't show irrelevant network id in player.ToString()
5 Years Ago
Include the reason in the server restart countdown messages
5 Years Ago
Tell everyone on the server when kicking someone because of cheats Print in console when kicking someone because of cheats
5 Years Ago
[D11] Lighthouse and Sphere_Tank SLODs Textured
5 Years Ago
Standalone gas lantern conversion.
5 Years Ago
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
5 Years Ago
Added admin.killplayer
5 Years Ago
[D11] Renames lastPos to stop clash... also makes the quantized version private to stop serialization
5 Years Ago
[D11] Reverting caves meshes and fixing position and rotation to match new values
5 Years Ago
Added admintime convar (force local day time for admins)
5 Years Ago
Chinese Lantern HDRP conversion w/ translucency
5 Years Ago
[D11] Gas Station, Supermarket + Powerplant SLODs Textured
5 Years Ago
replaced admin.mutevoice/admin.mutechat with mute (mutes both) admin.mute/unmute applies to sleeping players too Added admin.mutelist
5 Years Ago
combatlog can be called by rcon/console
5 Years Ago
[D11] More LOD tweaks
5 Years Ago
[D11] bring over the final changes made to the 7.1.2 branch, that should no longer be used.
5 Years Ago
Clean how UIMusicHelpDisplay is accessed Renamed class "v_instrument" to InstrumentViewmodel
5 Years Ago
[D11] enable SSR and synchronise some scene settings changes from main hdrp branch, related to screen space reflections.
5 Years Ago
Try to bring assets.bundle under 4gb
5 Years Ago
Fixed some dilation issues
5 Years Ago
Removed BlockInputsWhilePlayingInstrument stuff from buttons.cs (this is the wrong way to do this)
5 Years Ago
[D11] Junkyard_SLOD
5 Years Ago
Android nav bar color
5 Years Ago
Button Type Switch secondary Button type switch
5 Years Ago
bool on props Start of Button Component
5 Years Ago
Skip the whole UnloadBundles to see if that fixes the "The file 'none' is corrupted! Remove it and launch unity again!" errors
5 Years Ago
Removed unused dummy eyebrow shapes