255,600 Commits over 3,990 Days - 2.67cph!

5 Years Ago
[D11] + Potential fix to industrial_bld_j not updating
5 Years Ago
Remove MeshSwap
5 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
5 Years Ago
network++
5 Years Ago
Merge from main
5 Years Ago
Added SteamFriends.GetFriendsWithFlag Added SteamFriends.GetFriendsWithFlag. Reworked SteamFriends.GetFriends and SteamFriends.GetBlocked to work upon it. I also had to expose the FriendFlags. Merge pull request #319 from LukasKastern/master Added SteamFriends.GetFriendsWithFlag
5 Years Ago
Added missing public methods for various functions in ISteamUGC. Fixed UGC Submit process reporting invalid progress value. Added missing newline Added public methods for playtime tracking Added proper implementation of the various 'setreturn...' methods which previously did nothing Made SteamUGCDetails_t.Result available via a public method in UgcItem Exposed the full result of the Vote method Merge pull request #321 from alexcodejammer/master Added missing workshop features
5 Years Ago
Add unsafe overloads for SteamNetworking Fix indentation Merge pull request #323 from HouraiTeahouse/master Add unsafe overloads for SteamNetworking P2P send and recieve functions
5 Years Ago
Fixed double deploy sfx on jerry can guitar
5 Years Ago
Compile fix
5 Years Ago
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5 Years Ago
Rename VehcleModuleManagerInventory to ModularVehicleInventory
5 Years Ago
Remove old data
5 Years Ago
The unused loot container that the garage needs (for when there's no vehicle on the lift) caused some confusion for the Item loot move method. Protocol++ to add a lootMoveAllowed bool to PlayerLoot, synced server->client. Defaults to true.
5 Years Ago
Minimum note time
5 Years Ago
WIP moving note data into scriptable objects
5 Years Ago
Move vehicle loot into the right container
5 Years Ago
Crafting category icon
5 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
5 Years Ago
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5 Years Ago
Code review: Improve the fuel system. All fuel tanks now use a standard interaction distance limit, and have position checks on.
5 Years Ago
Add settings for notification channels, moved auth code into settings instead of serverlist
5 Years Ago
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5 Years Ago
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5 Years Ago
Ported materials using standard wind from main
5 Years Ago
Added lit base wind set
5 Years Ago
Updated generic wind displacement
5 Years Ago
Fixed lit base skipping particle accum
5 Years Ago
Updated terrain blend materials from main
5 Years Ago
Code review: Convert [SerializeField] in ItemModVehicleModule to Rust style
5 Years Ago
Code review: Fix rowboat inited vs. IsSpawned.
5 Years Ago
Converted materials with standard shader
5 Years Ago
Fixed conversion tool double sided setting
5 Years Ago
Code review: Duplicate code into GetDriver and IsDriver rather than reusing GetDrivers, so that they're not using a list.
5 Years Ago
Code review: Pass a Facepunch.Pool list to GetDrivers instead of using a permanent cached list.
5 Years Ago
Fixed cable material not getting fog
5 Years Ago
Added missing override shaders in conversion tool compatibility list
5 Years Ago
Finished lit terrain blend complex path Updated terrain blending SF
5 Years Ago
Fixed broken engine sound
5 Years Ago
Code review: Correct skid sound create/destroy
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
Comment edit only
5 Years Ago
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5 Years Ago
Pass notification channel to the backend
5 Years Ago
Added "Copy Text" to chat popup menu to copy a chat message to the system clipboard
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
[D11] Adds some basic onscreen network packet stats
5 Years Ago
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5 Years Ago
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