255,830 Commits over 3,990 Days - 2.67cph!
Team UI invite panel and chat notification message now show streamer mode name when receiving a team invite in streamer mode.
[D11][UI] Removed unused UI assets
Added cutoff value to spawn populations
merge from LOD_Optimizations_Excavator_Fix
Re-applied LOD changes to Yaw prefab
Reverted Excavator_Yaw.prefab to
40563
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[D11] Fix for attempting to connect to a stopped server and getting stuck on the loading screen
Healing no longer shows screen damage indicator
Admin heal console commands work in god mode
Admin debugcamera_save and debugcamera_load persist through restarts
Added debugcamera_clear to clear saved camera states
Added support to use texture arrays for tiled texture support. Also created a much simpler batcher.
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[D11] Merge from 2019.1 branch
[D11][UI] Localization placeholder eula's
[D11][UI] Added Eula and privacy popups to initial startup. Moved rustworks login to after accepted eula
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[D11] + truck_trailer_b Z-Fighting fix
Added server/open for refirects
/api/server/open/?projectid=2&serverid=808&tab=chat
Cleanup SteamNotice table every 31 minutes
[D11] Correct parental lock level for PS4 BETA
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[D11] More options locked
[D11] [LOC] Fixed overridden translation file.
[D11] Disable Create Game option
[D11] [UI] Added missing translation components to texts in find/join game and loading screens.
[D11] Disable PS4 Trophies for BETA build
+Changes to some Particles
[D11] [UI] Prep Localisation files for implementation.
Cherry picking
42366 (inventory.giveto skin support)
merged loot time direction flip
switched loot timer fill direction from clockwise to anti-clockwise
[D11] Disable SharePlay completely for PS4 BETA builds (NOT ENABLED)
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Fixed issues with UV transformation.
Fix upper body bone scaling not working on remote players
Finished system for multi-socket module UI
Removed machine gun module + manifest rebuild
Alarm optimization.
S2P Big Rig.
flute note start sounds
trumpet note start sounds