reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

4 Months Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
4 Months Ago
added missing ceiling box collider in recycler room of storage building large
4 Months Ago
Removed simplelight from gate prefab.
4 Months Ago
fixed AC unit missing collision on roof, was mesh - not prefab
4 Months Ago
moved mesh colliders from LOD0 to parent on radhouse_large
4 Months Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
4 Months Ago
Merge from hood and cuffs
4 Months Ago
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4 Months Ago
Merge from main
4 Months Ago
Small hue tweak on Hobo lights.
4 Months Ago
Rename effects.hurt to effects.hurtoverlay so it doesn't become the default executed console option when trying to hurt yourself
4 Months Ago
bunch of tweaks along the way
4 Months Ago
assets gym scene - end?
4 Months Ago
Cleaned up
4 Months Ago
Smol wall vent nudge.
4 Months Ago
Prefab backup
4 Months Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
4 Months Ago
vm blunderbuss - set rotate around muzzle value back to 1, fixed clipping issues instead via rotate amount test
4 Months Ago
Merge from hood_and_cuffs
4 Months Ago
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4 Months Ago
Moved convar to Effects.hurt for consistency with other image effects. Added option to menu UI under Image Effects.
4 Months Ago
merge from attack_heli_mount_fix
4 Months Ago
merge from io_flooding_fix
4 Months Ago
trike wheels lod3 normal fix
4 Months Ago
merge from ping_estimation_fallback
4 Months Ago
updated test cloth mat
4 Months Ago
merge from fix_runtime_profiling_pooling_warning
4 Months Ago
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4 Months Ago
merge from cargo_kill_triggers_fix
4 Months Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
4 Months Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
4 Months Ago
Merge from main
4 Months Ago
Fix player model issues
4 Months Ago
Merge from parent (stomp player_model)
4 Months Ago
Fix drumkit.deployed and waterbucket.worldmodel changes
4 Months Ago
Compile fixes, regenerate PlayerAnimation controller
4 Months Ago
Merge from main (stomped PlayerAnimator and BaseMountable)
4 Months Ago
Merge from compiler_field_fixes (should resolve prefabs reimporting when changing between Client and Server)
4 Months Ago
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4 Months Ago
Protobuf codegen
4 Months Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
Merge from gesture_cancel_fix
4 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning