reporust_rebootcancel

144,729 Commits over 4,444 Days - 1.36cph!

3 Months Ago
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3 Months Ago
new_console-ui -> main
3 Months Ago
Fix rich text (again)
3 Months Ago
new_console-ui -> main
3 Months Ago
Ensure command list properly works when clicking on a convar
3 Months Ago
new_console-ui -> main
3 Months Ago
Remove the gap in the autocomplete button
3 Months Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
3 Months Ago
Replace changed settings assets with main
3 Months Ago
Ensure error ui starts up early enough in script execution order
3 Months Ago
Replace Clear args dispatch with cpu clear for instance arguments
3 Months Ago
Stupid unity alpha calculations
3 Months Ago
Ensure legacy error ui does the same thing
3 Months Ago
Ensure new error ui doesnt render if erroroverlay is false.
3 Months Ago
Merge from armored_ladder_hatch
3 Months Ago
Adjusted position of square hatch to match the regular hatch
3 Months Ago
Merge from ladder_hatch_offset_fix
3 Months Ago
Merge from main
3 Months Ago
Wick spawn FX.
3 Months Ago
Merge from divesite_e_crate_adjustments
3 Months Ago
Merge from easter2026_dlc
3 Months Ago
Merge from coloured_buttons
3 Months Ago
Merge from shield_recoil_fix
3 Months Ago
Fixed shields causing recoil to the attacking player when hit with ranged weapons, should only happen for melee hits
3 Months Ago
Merge from main
3 Months Ago
Fix geoclip InitBuffers function Disable heightmap mips Disable collision test code with ifdefs
3 Months Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
3 Months Ago
Merge from fog_map_edge_fix
3 Months Ago
Possibly fixed small strip of pixels that get revealed on the far edge of the map when fog of war is active
3 Months Ago
main -> new_console-ui
3 Months Ago
- Build errors with a string builder - Append new line between message and stack trace
3 Months Ago
Can now ctrl scroll to increase/decrease scale without having to always change the convar
3 Months Ago
Add admin clientvar 'ESPCanvas.ShowVoip' to show icons on players who are currently communicating over in-game voice. Works like 'ShowHealth', only in effect whilst spectating
3 Months Ago
Wire up Global.consoleScale to the new console font scale
3 Months Ago
Added a button to clear the current attachment
3 Months Ago
main -> new_console-ui
3 Months Ago
Hopefully stop everything breaking in primitive mode
3 Months Ago
merge from new_console-ui
3 Months Ago
Fixed gamemode restricted items not showing up as red in the item tab
3 Months Ago
preserve_unitask -> main
3 Months Ago
Preserve unitask from IL2CPP stripping
3 Months Ago
generate_commands_2 -> main
3 Months Ago
Codegen
3 Months Ago
Tech tree is now centered instead of always sticking to the top left when scrolling
3 Months Ago
Fix the handful of compile errors we got. Tiny considering we generated such a large amount of descriptions
3 Months Ago
Add descriptions to the rest of the scripts in the codebase. Totals around 1,525 generated clientvar/servervar descriptions
3 Months Ago
merge from waterwheel_deployable
3 Months Ago
Add check for waterflow being blocked by buildings/deployables/etc...
3 Months Ago
All ConsoleCommands/ convars now have generated descriptions
3 Months Ago
industrial floorpaper exploration - setup, wip textures, icons, skin assets, engine file update