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139,427 Commits over 4,505 Days - 1.29cph!

3 Months Ago
Merge from PlayerRigUpdate2/aim_yaw_fix (fixes jittering on legs when holding a torch on horseback)
3 Months Ago
Merge from sleeper_rotate_fix
3 Months Ago
Fixed new layer fuckery on kiosks.
3 Months Ago
Possible fix for sleepers getting rotated incorrectly
3 Months Ago
Lighting WIP
3 Months Ago
1st floor corridor mesh / damage, decals and vertrex paint
3 Months Ago
jesus_animation_fix -> main
3 Months Ago
merge from wire_doors_fix
3 Months Ago
Fixed wires attached to doors not following the doors correctly when it opens We now only parent the lines when the associated IOEntity is parented to a moving object When parenting, we parent to the root object so attached lines can work on boats one day
3 Months Ago
Use small delta changes for water level model state rather than exacts with ==
3 Months Ago
Allow doprepare to add to the demo compatability file Ensure prefab ids dont match wont fire if using the compatability layer
3 Months Ago
fix shader bug causing GPU crash (RRP)
3 Months Ago
Lighting prefab & related files
3 Months Ago
Increase mailbox texture size from 1k -> 2k
3 Months Ago
Undo 153739 "subtract 153677 areacheck_parent_fix"
3 Months Ago
merge from streamermode_fix
3 Months Ago
merge from bradley_inactive_error_fix
3 Months Ago
merge from large_furnace_place_effect_fix
3 Months Ago
merge from spawngrid_spacing_fix
3 Months Ago
merge from catapult_ragdoll_error_fix
3 Months Ago
merge from spraycan_reskin_refactor
3 Months Ago
merge from pool_analyzer_non_caching_methods
3 Months Ago
update apartment_complex_monument/prototype/mailbox
3 Months Ago
update apartment_complex_monument/prototype
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
Cherrypick CS 153556 (compile simulator fix)
3 Months Ago
Update manifest
3 Months Ago
Debug position dot now shows on the map during control, not just when locked in.
3 Months Ago
Modified cap hair conditional to work with miners hat
3 Months Ago
Codegen
3 Months Ago
Cache last successful sample position, check it first on next thruster fire.
3 Months Ago
Codegen
3 Months Ago
Fix scientist chasing into water
3 Months Ago
merge from main
3 Months Ago
merge from skinmodal_fix
3 Months Ago
merge from skinviewer_fixes_june26
3 Months Ago
merge from store_background_fixes
3 Months Ago
merge from cartbutton_friendlist_fix
3 Months Ago
3 Months Ago
Include sample count
3 Months Ago
merge from menu_notifications
3 Months Ago
Compile fix
3 Months Ago
Modified conditionals to not clip with certain hats
3 Months Ago
merge from main
3 Months Ago
merge from console_focus_fix
3 Months Ago
merge from strobelight_flags_fix
3 Months Ago
debug logs
3 Months Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
3 Months Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
3 Months Ago
Final LOD fix Spotlight