reporust_rebootcancel

108,632 Commits over 3,867 Days - 1.17cph!

5 Months Ago
If a vending price multiplier is 0 for any reason, treat it as full price and don't show any multiplier changes
5 Months Ago
Fixed AnimatedBuildingBlock never setting isAnimating to false when first initialising, fixes attached IO lines never sleeping
5 Months Ago
merge from main
5 Months Ago
Better fix to retain IO line improvements - pass init into OnAnimationStarted
5 Months Ago
merge from door_explosive_fix
5 Months Ago
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5 Months Ago
Travelling vendor will now trigger the safe zone warning UI in the top right of the screen if a player is within 200m
5 Months Ago
Fixed sidecar bikes not getting pushed back when hitting animals/players
5 Months Ago
Fixed cyclist hands disconnecting from handlebars at full turn
5 Months Ago
Increased bike hurt trigger min speed from 1m/s to 4m/s. Decreased base unmultiplied damage/s from 6 to 4
5 Months Ago
Better fix for NPCVendingMachine NRE, will fix sell orders added via mods not getting dynamic pricing applied
5 Months Ago
Extended main bike box collider - prevent bike and sidecar ending up on opposite sides of a thin wall
5 Months Ago
merge from main
5 Months Ago
Fix NPCVendingMachine.GetDiscountForSlot out of range exception
5 Months Ago
merge from main
5 Months Ago
Fix MapMarkerCH47 NRE
5 Months Ago
merge from monitor_looping_gesture_fix
5 Months Ago
merge from roadside_electrical_lodding
5 Months Ago
Potential fix for potential unlock UI bug.
5 Months Ago
merge from hood_and_cuffs/IsMapBlockedByHood_nre_fix
5 Months Ago
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5 Months Ago
Hill cliffs progress Rescaled details on coastal cliffs Materials tweaks File cleanup
5 Months Ago
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5 Months Ago
skin approval
5 Months Ago
merge from main
5 Months Ago
MapInterface.IsMapBlockedByHood sentry NRE probable fix
5 Months Ago
merge from retroTC_NRE_fix
5 Months Ago
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5 Months Ago
player update. exported sks anim set
5 Months Ago
Added versions of ghost sheet and dracula cape without burst cloth rig Added proxy cape models
5 Months Ago
merge from main - RC
5 Months Ago
Fixed cl_steps having its minimum changed from 32 to 16 and defaulting to 16 on the server, then sending that to the client
5 Months Ago
radtown redux S2P
5 Months Ago
set dressing progress backup
5 Months Ago
various material tweaks
5 Months Ago
static (unusable) version of the car lift various material tweaks
5 Months Ago
Setup for all weapon rack types. Pegs.
5 Months Ago
set dressing progress backup
5 Months Ago
manifest update (so residential door displays correctly
5 Months Ago
Fixed retro toolcupboard NRE introduced by 100365
5 Months Ago
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5 Months Ago
blunderbuss worldmodel - fixed issues with collider and outline not working
5 Months Ago
merge from main - RC
5 Months Ago
merge from BikeDragFix
5 Months Ago
Set rigidbody drag for the bikes using GetModifiedDrag, so the bike class and CarPhysics don't fight each other
5 Months Ago
Apply instantforced rule to the one frame of initial client update
5 Months Ago
Add NonSerialized attribute to spawnPoints
5 Months Ago
Use an init method for ConvarControllerSpawnPointPopulation. In editor, the ScriptableObject is saving the state of any private vars we use
5 Months Ago
Added a haveGotSpawnpoints bool to ConvarControllerSpawnPointPopulation. Getting strange behaviour in editor where it thinks 'spawnPoints' is already not null at the start. Serialised?
5 Months Ago
Imported Apartment Mailbox Textures, Model Added and Setup Apartment Mailbox Prop Prefab Setup Apartment Mailbox Material, Colliders and LODs