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108,632 Commits over 3,867 Days - 1.17cph!

5 Months Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
5 Months Ago
Fixed conflicting LODGroups on hazmat youtooz figurine
5 Months Ago
Fixes
5 Months Ago
Apart from water, don't play trail FX until a set minimum speed is reached
5 Months Ago
Converted both water catchers from LodGroup to MeshLOD and RendererLOD Updated the LodLevelDisplay component to work with MeshLOD and display correct information when a RendererLOD is collapsed
5 Months Ago
Iterations
5 Months Ago
bike gear click fall off range tweak
5 Months Ago
Merge main -> bikes
5 Months Ago
merge from main
5 Months Ago
Fix incorrect spatialization setting on pedal bike coasting gear clicks
5 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
5 Months Ago
hood/handcuff availability
5 Months Ago
Merge from main
5 Months Ago
Merge Travelling Vendor -> Main
5 Months Ago
Fixed layering issue stopping vendor from detecting trains
5 Months Ago
Swapped crappy taped together vendor front menu system with something more reliable
5 Months Ago
Fixed LTDescrOptional NRE error caused by retro TC screens
5 Months Ago
Merge main
5 Months Ago
Merge from hood_and_cuffs
5 Months Ago
Merge from main
5 Months Ago
updated travelling vendor manifest
5 Months Ago
Merge from unlock_changes
5 Months Ago
merge from main
5 Months Ago
3p blunderbus - setup sfx and anim events - player anim updates (removed offset) - fixed issues stopping world model from animating
5 Months Ago
player update. exported edited jog anims and created walk east, south and west anims
5 Months Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
5 Months Ago
modify order colors
5 Months Ago
merge from radtown_redux
5 Months Ago
blunderbus viewmodel - set up sfx and vfx events (uses db shotgun source)
5 Months Ago
merge main -> radtown_redux
Rin
5 Months Ago
Phrases
5 Months Ago
Separated rotation constraint data from bone data
5 Months Ago
radtown redux S2P
5 Months Ago
Lootspawns review
5 Months Ago
Travelling Vendor -> Main
5 Months Ago
Vendor will destroy train cars in its path
5 Months Ago
Reduce pull over check time
5 Months Ago
fixing some flow issues in small house
5 Months Ago
and world layer
5 Months Ago
adding renderer batch to rain gutters set
5 Months Ago
Removed unneeded art
5 Months Ago
Fixed failing visual check, which was preventing buying stuff from the vendor whilst stationary. Reverted some code that removed Shop Icon
5 Months Ago
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
5 Months Ago
radtown redux S2P
5 Months Ago
set dressing progress backup
5 Months Ago
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5 Months Ago
reduced draw distance on mesh rubble decals
5 Months Ago
Merge from main
5 Months Ago
Merge from hood_and_cuffs
5 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles