141,983 Commits over 4,536 Days - 1.30cph!

10 Months Ago
10 Months Ago
10 Months Ago
replaced enough of the old point grid into SDF to be able to place it in-game and get the default looking ice block back
10 Months Ago
merge from hbhf_deployvolume_fix
10 Months Ago
Fixed HBHF sensor being deployable through constructions
10 Months Ago
Added a mask to dev tool body, changed the height to match the old one Fixed dev tools open by default
10 Months Ago
HBHF Sensor tests
10 Months Ago
Shirt and tshirt were using the same protection properties asset so they always had the same stats, made a new one for the tshirt. Wolf headdress added to techtree. Protection value changes, WIP
10 Months Ago
hide poncho repose
10 Months Ago
Clean: remove binary dumping debug code Mystery byte was caused by fopen using "w" mode isntead of "wb", which allows windows to handle special characters. In our case it was injecting an extra byte that was screwing over jumps. But it was all debug code anyway. Tests: none, trivial change
10 Months Ago
Wooden pants repose/lods - added female version
10 Months Ago
Bugfix: treat instruction stream as 64bit, not 32bit - ServerProfiler built from 6c5c94dd Got mislead by Unity's mono --version reporting it as x86. Last bug left - an unexpected byte appearing mid instruction stream when copying from unmanaged, but missing on managed side Tests: viewed BasePlayer::ServerUpdateParallel
10 Months Ago
Item buttons are working, added styling etc
10 Months Ago
Restore engine ui blur background
10 Months Ago
Wood chestplate pose/lods male/female
10 Months Ago
Bugfix: use ListView+labels intead of multiline TextField Fixes weird disappearing text and gets rid of the vertex limit for text Tests: viewed BasePlayer.ServerUpdateParallel
10 Months Ago
merge from boat_building
10 Months Ago
Hackweek XIV FPV Drone - Added explosion on impact/death, finetuned flight model, added rotor tilt-like movement on shift and ctrl
10 Months Ago
wood armour helmet repose
10 Months Ago
Terrain configuration, textures & related.
10 Months Ago
Merge from vehicle_large
10 Months Ago
Update: display 32-bit disassembled instruction stream in editor window - ServerProfiler built from 5bff6c48 Couple weird issues - textfield goes invisible half-way through (but can copy the text out of it and goes back visible before end), binary stream differs between managed and unmanaged sides. Will chase up next Tests: viewed BasePlayer::ServerUpdateParallel
10 Months Ago
Fix console not working on first open (eg youd open it to a blank screen)
10 Months Ago
Group buckets via log type (log types that are different from the 'running log' will create a new bucket
10 Months Ago
Merge from parent
10 Months Ago
Setup correct warning colour
10 Months Ago
- Setup virtual flex - Got something printing, buffer is working
10 Months Ago
sea netting textures added
10 Months Ago
Initial console page backend work: - Timestamp bucketing system - Fixed size queue system - Simple rewrite of console
10 Months Ago
merge from boat_building
10 Months Ago
Info panel and prefabs
10 Months Ago
TechTreev2 0.1
10 Months Ago
Check auth for finish building
10 Months Ago
Player blink updates (for media team) - Re-exported the anim with no baked keys on any of the skeleton except eyes & lids - Added BlinkMask avatar - Added 3p_eye_anims_add (additive animation)
10 Months Ago
Check for auth when trying to clear build area
10 Months Ago
merge from main
10 Months Ago
Large Backpack female pose/lods
10 Months Ago
Wheel code fix
10 Months Ago
Savas-specific terrain config (WIP)
10 Months Ago
Cherrypick 136678 and 136674 from naval_missions
10 Months Ago
Fixed tunnels.
10 Months Ago
Fix collection modified exception in MissionEnded
10 Months Ago
Jumpsuits male/female/lods repose
10 Months Ago
Item tab is populated by items, can switch categories Some layout changes
10 Months Ago
Hackweek XIV FPV Drone - Changed torque alignment from worldspace to local space, no longer looses control at extreme incline angles, removed some storage remainings in prefab
10 Months Ago
Fix issue with potential null boomboxes on underwater labs mission start
10 Months Ago
merge from main
10 Months Ago
Vagabond jacket repose/lods Added female version Added conditional meshes Updated AO map/material
10 Months Ago
Reduce vis range
10 Months Ago
Changed the simulation steps to be multiple compute dispatches to fix collisions on the GPU