reporust_rebootcancel

129,166 Commits over 4,140 Days - 1.30cph!

2 Years Ago
Subtract previous commit, doing a simpler fix
2 Years Ago
Created modified shaders for everything the attack heli gunner UI uses, disabling the Z test. Applied those shaders to all the images and text in the UI. Allows us to use a world-space UI (needed for the CRT FX to work properly) without very close world objects clipping through the UI. UI stays on top.
2 Years Ago
Fixed the standard rocket UI diamond no longer showing up. Fixed HV and Incendiary rocket diamonds no longer showing in the correct location.
2 Years Ago
More attack heli UI fixes
2 Years Ago
Attack heli range indicator now always functions
2 Years Ago
Show backpack inventory when selecting the backpack Add `hideSelectionPanel` to `ItemDefinition` to prevent the center panel from showing for certain items (aka backpacks) Add new itemcontainer type: `BackpackContents` Allow players to move items into their backpack from within their inventory Add backpack panel to UI where the player is
2 Years Ago
Removed most of the junk on my test map
2 Years Ago
Moved test map spawn point
2 Years Ago
Fixed broken attack heli monitor effect - assign main cam to canvas
2 Years Ago
Fixed WeaponRack compile and simplified code
2 Years Ago
Mesh candidate. Scene backup.
2 Years Ago
Add `PlayerInventory.GetAllWornItems()` to handle backpack having it's own ItemContainer but still worn Add backpack container to CRC hash when switching clothing Taadaa now it shows on your back!
2 Years Ago
Fixed AH compass strip material issues. Fixed godrays post conflict. Few more gunner UI tweaks.
2 Years Ago
Prevent held entities from parenting to backpacks (rock attachment is cool but no thanks)
2 Years Ago
Hold E to pickup backpack instead of opening the radial menu
2 Years Ago
merge from main
2 Years Ago
merge from BoatsAtWorldEdge
2 Years Ago
protobuf conflict fix
2 Years Ago
merge from main
2 Years Ago
materials and texture setup basic mesh setup
2 Years Ago
merge from main
2 Years Ago
merge from spinner_tugboat_fix
2 Years Ago
merge from clan_chat_emoji_fix
2 Years Ago
cherrypicking convex roof corners fix
2 Years Ago
cherrypicking 85723 - Fixed "Missile Silo computer station kills you on mount"
2 Years Ago
merge from weapon_racks
2 Years Ago
Reapplied changes stomped in 85756
2 Years Ago
Ideal container when picking up and right clicking backpack
2 Years Ago
Change ability to loot in world from `ItemModWearable.backpack` to `ItemModContainer.canLootInWorld` Add `ItemModBackpack` instead of `bool backpack` in `ItemModWearable` Only allow backpack to have items added to it when it is dropped in the world (via canAcceptItem so cheats can't bypass it)
2 Years Ago
Further display clarity improvements.
2 Years Ago
Analog TV filter resolution increase for better large-screen clarity.
2 Years Ago
Rocket crosshairs and text indicators aren't the wrong kind of HDR yellow anymore.
2 Years Ago
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2 Years Ago
Fixed the gunner compass being fubar
2 Years Ago
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2 Years Ago
Add crafting recipe for small backpack
2 Years Ago
Remove "move items from backpack container to backpack item"
2 Years Ago
Add buoyancy point to fix buoyant dropped items
2 Years Ago
Added ability for items to inherit the player's rotation (so backpacks always face away from the player when dropped)
2 Years Ago
creates gibs for each weapon rack with the exception of the standing rack which already had some. zeroed prefab updated gibs script with the new gib meshes respectively
2 Years Ago
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2 Years Ago
merge from weapon_racks
2 Years Ago
Further volume chnages to prevent wall rack stacking and certain exploit behavior
2 Years Ago
Add `buoyancy` option to WorldModel that will add Buoyancy script and assign the rigidbody Switch RendererLOD to LodGroup for smallbackpack worldmodel Fix empty backpack not accepted in backpack slot PLay zipper sound when backpack is dropped but not quite working
2 Years Ago
Fixed indirect lighting in the scene view not matching play mode
2 Years Ago
Add yellow & orange variants of small backpack (via different textures)
2 Years Ago
Weapon stand angle check stricter
2 Years Ago
Merge from main
2 Years Ago
Fixed ClearAlpha being all whack on the gunner cam
2 Years Ago
small backpack .item changes