reporust_rebootcancel

106,899 Commits over 3,836 Days - 1.16cph!

6 Years Ago
Merge from main
6 Years Ago
fixed swamp trees incorrectly baked imposters
6 Years Ago
bandit town biome mask transfer tweaks
6 Years Ago
swamps biome mask transfer tweaks
6 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
6 Years Ago
Monument biome transfer
6 Years Ago
alternative red door for bandit town
6 Years Ago
Subtracted 27668 due to regressions (might have to look into a different workaround)
6 Years Ago
[D11] More controller support for console - wip
6 Years Ago
Wooden chairs prefabs/LOD/col
6 Years Ago
fog tweaks
6 Years Ago
tweaks
6 Years Ago
swamps sulfur spawners, new fog script added to scenes
6 Years Ago
Added dead log spawners to swamps for wood
6 Years Ago
swamp hero trees final models/colliders/prefab setup + billboards
6 Years Ago
updated reeds billboards
6 Years Ago
Swamps progress backup
6 Years Ago
Swamps progress backup
6 Years Ago
Changed fog volume renderer default mode to exp; updated main camera prefab
6 Years Ago
Manifest update
6 Years Ago
Bandit town painted building topology
6 Years Ago
Bandit town progress
6 Years Ago
Swamps progress backup
6 Years Ago
Bandit town fog color
6 Years Ago
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6 Years Ago
Changed fog volume color to color over day time gradient
6 Years Ago
fix minor breakage of original code with D11_CONSOLE_PORT shenanigans
6 Years Ago
Various chip stacks
6 Years Ago
Swamps progress backup
6 Years Ago
Update from main branch, to 27668.
6 Years Ago
Added monument navmesh and npc spawner prefab to Bandit Town.
6 Years Ago
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6 Years Ago
First pass over npc spawners at bandit town (prefab only).
6 Years Ago
More regression fixes from 27668
6 Years Ago
Adding a more organised folder 'wooden_furniture' for existing and future wooden furniture assets. Wooden Table added with 3 variations. Plain, poker empty and midgame versions. Materials/prefabs and collisions meshes.
6 Years Ago
Fixed corpse warnings / NREs from 27668
6 Years Ago
Potential fix for silly macOS+AMD MRT blending bug
6 Years Ago
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6 Years Ago
Fixed water level not disabled when ocean not instanced
6 Years Ago
Added atmospheric volume renderer to main camera
6 Years Ago
Added sample volume to bandit_town
6 Years Ago
Improved volume blending Chaned scene view blending reference to main camera
6 Years Ago
Fog volume height relative to altitude Auto assign volume to trigger layer Fixed scene view instances not updating properties
6 Years Ago
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6 Years Ago
Added sample fog volume on bandit town
6 Years Ago
Merge from fogvolume
6 Years Ago
Merge from main
6 Years Ago
Fixed held entities inside unsaved item containers leaking on server restart
6 Years Ago
merge from main
6 Years Ago
progress backup