reporust_rebootcancel

121,138 Commits over 4,018 Days - 1.26cph!

3 Months Ago
Disabled world collisions on metal-shield-impact, fixes some offset particles
3 Months Ago
Materials + scene backup
3 Months Ago
Merge from primitive
3 Months Ago
Switch shield server side time tracking to invokes, much more accurate time wise Lets me remove a heap of time hacks to try and get client and server to match up, results in shields being usable for a bit longer
3 Months Ago
Cherrypick 112185
3 Months Ago
merge from primitive
3 Months Ago
ballista nre fix
3 Months Ago
merge from primitive -> aux2
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Flame movement test rig
3 Months Ago
S2P Harbor2 & Outpost (since they use the train tunnel with vents)
3 Months Ago
female pants/hoodie v4 rig
3 Months Ago
Fire arrow flame replacement prefab for better visibility.
3 Months Ago
Add rubble pile to the train tunnel entrances with vents so you can't crawl under them - doesn't provide a gameplay advantage: all you do is get yourself killed
3 Months Ago
Merge from main
3 Months Ago
- Added honeycomb image + world model (just using natural hive for it) - Added jar of image item, image + world model
3 Months Ago
Fix industrial lights item category
3 Months Ago
Merge from primitive
3 Months Ago
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3 Months Ago
Fix medieval ar isRedirectOf missing
3 Months Ago
Horse towing attach/detach sounds
3 Months Ago
Improved ballistas dismounting behaviour, rotate player view to face the ballista aim dir BaseVehicle tooltips
3 Months Ago
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3 Months Ago
Remove round shield from advent calendar
3 Months Ago
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3 Months Ago
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3 Months Ago
merge from primitive -> primitive_gm
3 Months Ago
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3 Months Ago
merge from medieval assault rifle refraction branch
3 Months Ago
item description changes to add medieval to item description
3 Months Ago
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3 Months Ago
cinematic 4k textures for medieval large wood box
3 Months Ago
added alpha channel and smoothness tweaks to medieval assault rifle textures to get refraction working a little better, on branch for approval
3 Months Ago
Fixed ballista ammo swap menu taking ages to open
3 Months Ago
Reduced ballista bolts thickness
3 Months Ago
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3 Months Ago
Chat tweaks
3 Months Ago
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3 Months Ago
merge compile fix primitive->aux2
3 Months Ago
compile fix
3 Months Ago
merge primitive->aux2
3 Months Ago
improved animal ragdoll position syncing, not jerky anymore
3 Months Ago
Tweaked corn plant meshes to prevent them from clipping into the pots Added more geometric details to make corn higher poly and in line with more recent models Added colored SSS map for corn
3 Months Ago
Fixed projectile thickness not working when hitting close player while seated on a mountable Use GetMountedVehicle instead of GetMounted when setting isOwnerMounted
3 Months Ago
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3 Months Ago
renamed Assault Rifle - ICE to Ice Assault Rifle, renamed Medieval AR to Medieval Assault Rifle, updated token and display description of Medieval Assault rifle, ran phrases and uploaded
3 Months Ago
merge primitive->aux2
3 Months Ago
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3 Months Ago
medieval pack media
3 Months Ago
merge from main