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126,876 Commits over 4,109 Days - 1.29cph!

6 Years Ago
[D11] + structures\Satellite Dish - Satellite dish prefabs modified
6 Years Ago
[D11] [UI] Minor grammatical fixes.
6 Years Ago
[D11] Last of \Assets\Prefabs\Deployables barring a few skinned assets
6 Years Ago
Ground plants backup Foliage V3 update
6 Years Ago
Static research and repair table can only be used by one person at once (Fix)
6 Years Ago
ExceptionReport: make IndexOutOfRangeException and ArgumentOutOfRangeException unique
6 Years Ago
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6 Years Ago
[D11] [UI] Fixed being able to reload while pause menu was open.
6 Years Ago
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6 Years Ago
[D11] - props\wooden_crates - All crates given a basic LOD conversion to test culling issues
6 Years Ago
[D11] [UI] Fixed Navigation bar issues on options and controls pages.
6 Years Ago
admin.banid also kicks player if on server and bans owner steamid if available
6 Years Ago
[D11] [UI] Fixed missing WIP/Placeholder icon in various screens.
6 Years Ago
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6 Years Ago
Fixed NRE in UnreadMessages.cs
6 Years Ago
Fixed bass notes missing animation slots
6 Years Ago
Restored to unseasonal menu screen
6 Years Ago
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6 Years Ago
[D11] [UI] Fixed Controls page closing navigation bar when being closed.
6 Years Ago
Fix server-only compile
6 Years Ago
Vehicle modules now support conditionals based on whether the adjacent modules are of the same type.
6 Years Ago
Caves LOD's and vertex paint
6 Years Ago
Fixed watchtower gibs
6 Years Ago
merge from battery_fixes
6 Years Ago
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6 Years Ago
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6 Years Ago
Rewrote the vehicle module conditional system to work with general GameObjects instead of just Renderers, so we can show/hide anything (colliders, lights, etc)
6 Years Ago
Change bass default octaves to 2/3
6 Years Ago
Don't allow notes on guitars until the deploy animation is finished
6 Years Ago
update WIP vehicle modules
6 Years Ago
Added a start sound field to every note Fixed tuba not marked as looping
6 Years Ago
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6 Years Ago
Trumpet and tuba animation slot hookups Got rid of placeholder Trumpet and Tuba sound assets Disabled some mount/deploy sounds that were misleading and sounded like full notes Added a loop option for Tuba and Trumpet to loop sounds forever
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Cull fixes.
6 Years Ago
LOD fix
6 Years Ago
More Oil Rig. Raised max punctual light capacity a bit to keep edit time viewport from bugging out.
6 Years Ago
Fix for NaNs in sky on xb1 and fix shader warnings
6 Years Ago
Workaround for XB1 GPU crash (disable an optimisation in the decal stuff)
6 Years Ago
Rig backup
6 Years Ago
+ changes to some of the particles, Knocked down the amount they emit
6 Years Ago
[D11] Fixes some ifdef's incase anybody lands without d11_defaults set properly.
6 Years Ago
[D11] Fix cache free to be in the correct place
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Checking in before merging with main