reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

7 Years Ago
Merged from ai_5
7 Years Ago
Updated console system
7 Years Ago
Merged from main
7 Years Ago
More lods Removed all unused meshes from playermodel fbx Skin set changes
7 Years Ago
Merge from eac_api_2_1
7 Years Ago
Reverted Auth_Steam to version from main (just to be safe)
7 Years Ago
Cleanup pass
7 Years Ago
Formatting
7 Years Ago
Network++
7 Years Ago
Merge from main
7 Years Ago
EAC SDK update
7 Years Ago
Improved EAC authentication workflow
7 Years Ago
More item description updates
7 Years Ago
Started work on ordered baking based on player whereabouts (navmesh where it's most relevant first).
7 Years Ago
Navmesh links are now pooled prefabs.
7 Years Ago
skinset updates
7 Years Ago
Improved navmesh link usage (hopefully dodging the crash bug).
7 Years Ago
Ice lake prototype
7 Years Ago
added smoke effects to bradley treads
7 Years Ago
fixed eyes on player preview
7 Years Ago
Fixed NRE caused by visibility lists not empty when joining a server after demo play
7 Years Ago
Torch, F1 Grenade, Supply signal - Updated to latest rig and arms, clean exports, rebuilt prefabs
7 Years Ago
Attempt at fixing RUST-1765
7 Years Ago
Fixed ragdoll root not following ragdoll bounds; affected lod, fly swarm (RUST-1700)
7 Years Ago
auto turret loses target when it goes out of range
7 Years Ago
Adjusted EAC auth to prevent timeouts Pause EAC heartbeat when receiving data Changed authtimeout default value to 60 seconds Added playertimeout convar to adjust the "unresponsive" kick time
7 Years Ago
EAC SDK update
7 Years Ago
Merge from main
7 Years Ago
Added particle collision lod to remaining explosions
7 Years Ago
Tweak
7 Years Ago
No longer wait for all skins to finish downloading in the loading screen by default (skinwarmup convar)
7 Years Ago
Combat log now includes an info text when something / someone is wounded or killed
7 Years Ago
Added back in bone scaling
7 Years Ago
▉▇▆?
7 Years Ago
More item description updates and fixes
7 Years Ago
Rock, Survey charge, Water bottle, Water jug, Hammer - Updated to latest rig and arms, clean exports, anim changes, rebuilt prefabs
7 Years Ago
Optimized survey charge particle collision settings + added particle collision lod
7 Years Ago
skin approval
7 Years Ago
Added female head lods to skinsets
7 Years Ago
clothes fixes
7 Years Ago
missing files
7 Years Ago
bradley can now drop a package of 12 tech trash instead of HQM
7 Years Ago
Restored shader variant collection (for shaderwarmup)
7 Years Ago
Added shaderwarmup console call; 3 minute wait to avoid hiccups (editor only)
7 Years Ago
Collider fix
7 Years Ago
removed weird gather values from items
7 Years Ago
Fixed skinnables having duplicates of their model and viewmodel bundled with them by moving everything from steamitems.bundle to content.bundle
7 Years Ago
melee info ui
7 Years Ago
Merge from main
7 Years Ago
Supermarket final tweaks