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106,374 Commits over 3,806 Days - 1.16cph!

9 Years Ago
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9 Years Ago
Level/XP on hud
9 Years Ago
Merged with /prerelease
9 Years Ago
Fixed entity vis query ignoring entities with triggers as colliders
9 Years Ago
Merge from main
9 Years Ago
Scene improvements.
9 Years Ago
Merge from main.
9 Years Ago
Pre-merge
9 Years Ago
trainyard/canyon/watertreatmentplant/tunnels update/backup ready to place prefabs more folder refactoring
9 Years Ago
powerplant update/backup ready to place prefabs folders refactoring
9 Years Ago
backup
9 Years Ago
merge from pre-release
9 Years Ago
merge from main
9 Years Ago
Fixed runtime shader errors causing invisible objects on Linux (legacy opengl)
9 Years Ago
Sorting out instances for walls/rubble piles in powerplant Fences and Walls models, LODs, Collisions Ready to place prefabs, folders refactor
9 Years Ago
powerplant_backup
9 Years Ago
Fixed misc NREs
9 Years Ago
More standard shader compilation polish
9 Years Ago
plaster_a generic textures
9 Years Ago
Ignore "Coroutine continue failure" errors
9 Years Ago
Fixed speedtree shader compilation errors in dx9 Fixed potential shader issues in obscure configurations
9 Years Ago
Removed shader warmup (linux crash bug)
9 Years Ago
Fixed low res terrain rocks
9 Years Ago
9 Years Ago
optimized bear model LODs
9 Years Ago
Fixed floor grill thinking it was a door updated phrases
9 Years Ago
Fixed typo
9 Years Ago
Fixed standard blend layer shader bugs in lower LODs More flexibility in shader framework
9 Years Ago
Merge from prerelease
9 Years Ago
Network++ Save++
9 Years Ago
Tweaked distribution of rocks and bushes
9 Years Ago
Value noise decor placement parameters are now exposed in the inspector
9 Years Ago
Merge from main
9 Years Ago
Fixed broken alpha test on terrain affecting caves
9 Years Ago
More pre merge
9 Years Ago
testing wip
9 Years Ago
pre merge
9 Years Ago
Updated bloom
9 Years Ago
Missed some files
9 Years Ago
Merged male/female tshirt
9 Years Ago
Merge from main
9 Years Ago
Female version of the tshirt
9 Years Ago
tuna wall light LODs, materials and textures.
9 Years Ago
Split intentory menu to its own scene Pie menu is a scene
9 Years Ago
bundles fix
9 Years Ago
AmbienceEmitter occlusion gain updates in Update instead of a Coroutine. Enable/disable AmbienceEmittter component when activating/deactivating emitters.
9 Years Ago
Merge from main
9 Years Ago
Sounds for new building frame pieces
9 Years Ago
Fixed warehouse floor decal (#492)
9 Years Ago
Merge from shader refactor branch