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124,680 Commits over 4,171 Days - 1.25cph!

2 Years Ago
Add `buoyancy` option to WorldModel that will add Buoyancy script and assign the rigidbody Switch RendererLOD to LodGroup for smallbackpack worldmodel Fix empty backpack not accepted in backpack slot PLay zipper sound when backpack is dropped but not quite working
2 Years Ago
Fixed indirect lighting in the scene view not matching play mode
2 Years Ago
Add yellow & orange variants of small backpack (via different textures)
2 Years Ago
Weapon stand angle check stricter
2 Years Ago
Merge from main
2 Years Ago
Fixed ClearAlpha being all whack on the gunner cam
2 Years Ago
small backpack .item changes
2 Years Ago
convex roof corners fix
2 Years Ago
Added small backpack skinned model/prefab
2 Years Ago
merge from weapon_racks - DLC
2 Years Ago
network++
2 Years Ago
Allow rotation of weapon rack stand
2 Years Ago
Weapon rack pass - crafting, icons, HP, protection, desc, name, no longer appears in loot tables, volumes and sockets
2 Years Ago
merge from main
2 Years Ago
Got the double-layer model interaction when using the skin viewer in the item store working correctly
2 Years Ago
Merge Main -> SkinViewer
2 Years Ago
Updated minicopter and scrap heli repair sounds
2 Years Ago
Fixed gunner UI showing up for the driver
2 Years Ago
Add zipper sound when dropping backpack Allow empty backpacks inside normal inventory & chests
2 Years Ago
Merge Main -> Attack Helicopter. Now with a merge that doesn't even crash Unity!
2 Years Ago
Add blue backpack icon the backpack item (instead of saddle bag placeholder)
2 Years Ago
Add backpack button to drop backpack on the '~' key (backquote) Must hold button for >0.5s Change backpack to resizable loot panel (from generic) Change test backpack size to 24
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
Cherrypick 85726 (water NRE in editor)
2 Years Ago
Don't UpdateRenderTarget when the editor is paused (throws NREs)
2 Years Ago
Reimplement inventory slot for backpack
2 Years Ago
Fixed "Missile Silo computer station kills you on mount"
2 Years Ago
merge from campfire_tugboat_visual_fix
2 Years Ago
merge from VehicleC4Fix2
2 Years Ago
merge from water_component_stacking
2 Years Ago
Change backpack container to a dedicated slot for the backpack instead of the contents of the backpack
2 Years Ago
Merge from hackweek_backpacks -> hackweek_backpacks_2
2 Years Ago
Merge from airpatch_media
2 Years Ago
Removed skin viewer UI canvas and interaction stuff. No longer relevant now that it's sent to a rendertexture on separate overlay UI that's always on top
2 Years Ago
Fixing problems with closing the viewer in the item store + other stuff
2 Years Ago
Fixed the fallback positioning code
2 Years Ago
Camera layer fix
2 Years Ago
Merge from airpatch_media
2 Years Ago
Cleaned up PropRenderer merge
2 Years Ago
Merge Main -> Hackweek-SkinViewer
2 Years Ago
Added suitcase models
2 Years Ago
Rocket over-distance FX
2 Years Ago
Increase stacksizes of water electric components to normalize with increases when durability was removed Water pump 1 -> 3 Water purifier 1 -> 3 Fluid switch 1 -> 5
2 Years Ago
Animated rig thing for making moving projectile FX.
2 Years Ago
merge from industrial_lights_material_fix
2 Years Ago
merge from emoji_<_fix
2 Years Ago
Launcher firing sequence
2 Years Ago
Updated F-15E Textures to Correct Scale
2 Years Ago
Added More detailed Engine Emissive for F-15E Stike Eagle