200,012 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Can name shops up to 32 chars in length
8 Years Ago
Mix tweaks & sound distance tweaks
8 Years Ago
skin approval + icons manifest
8 Years Ago
eoka has a much tighter aimcone
8 Years Ago
Added ents.GetEdictCount()
8 Years Ago
Automated Linux Build #729
8 Years Ago
Automated Linux DS Build #729
bot
8 Years Ago
Automated OSX Build #729
8 Years Ago
Fixed Odessa having female voices
bot
8 Years Ago
Automated Windows Build #729
bot
8 Years Ago
Automated Windows Build #730
8 Years Ago
FOR FUCK SAKE tweak UI
8 Years Ago
Added meshline
8 Years Ago
patched up holes up to hex 8b
8 Years Ago
Fixed suicide clearing the last attacker steam ID, removing it from the top of the hack report tool
8 Years Ago
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8 Years Ago
Avatar/platform team fixes. FIle access error fix?
8 Years Ago
fixed up some street lights that were over alleyways and tidied up some more gaps.
8 Years Ago
More updates to Demos, Dupes and Saves menu
8 Years Ago
Added a parameter to ents.GetCount to return the "real" amount of entities
8 Years Ago
Copy Steam files PostProcessBuild
8 Years Ago
Automated Linux Build #731
8 Years Ago
Automated Linux DS Build #731
bot
8 Years Ago
Automated Windows Build #731
8 Years Ago
made human ragdolls a bit better
bot
8 Years Ago
Automated OSX Build #731
8 Years Ago
giant floodlights model, LODs, COL,Prefabs
8 Years Ago
hid alleyways that do not connect fixed collision on 8b
8 Years Ago
Fixed analytics
bot
8 Years Ago
Automated Windows Build #732
8 Years Ago
lerp newRootPosition and transform.position to stop camera snap when ragdolls getup
8 Years Ago
Analytic fixes
8 Years Ago
Adding no gravel/beam variants of rail tracks + prefabs scene update
8 Years Ago
Steam Items
8 Years Ago
What's new data file
8 Years Ago
Testbox Nospawns need a MapCamera to not go haywire with errors (copied in the one from Testbox).
8 Years Ago
Commander platform fix (again)
8 Years Ago
Fixed encumbrance simulation and application of its related effects.
8 Years Ago
Fixed error when clicking an avator in editor modes
8 Years Ago
Added a bit more variation to item weight, that it might affect encumbrance and stamina usage a bit more interestingly.
8 Years Ago
Getting init+load order working correctly in all situations: Server load, client join, client join while another client is in a vehicle, server save/load while clients are in vehicles. Hopefully all are good now. Plus some minor fixes.
8 Years Ago
turn banner error fix
8 Years Ago
Version bump
8 Years Ago
Items/Attachments cleanup, should fix negative carry weight
8 Years Ago
Fix for file access when testing with multiple clients
8 Years Ago
Keep last killer ID when switching servers
8 Years Ago
Reduced max client side rock scale (allows stricter AH)
8 Years Ago
Network++
8 Years Ago
Emote sound
8 Years Ago
Disabled prefab info debug