199,903 Commits over 4,140 Days - 2.01cph!
merge burner anim branch to main
Anim event script to turret
Client doesn't get to do any generation or level loading in listen server mode.
Flamethrower now child of muzzle
Fix for burner flamethrower not scaling correctly when child of muzzle
Set rough position of attack anim event on burner
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Let's not play audio for RandomFXSpawner FX if it doesn't actually have audio
updated burner attack to better match fx
Rocket factory prefabs / scene changes
moved scorch/decal stuff out of TileView and into new TileScorchDecals
Made NetworkEntity inspector look nice.
DataAsset logging methods, debug string prefix cleanup
Actions.SetCombatTarget uses Blackboard.Get, logs failure
Replaced all external blackboard[] usage with .Get method
changed the order of GetNeighbourTiles() to hopefully be N,E,S,W
Fixed Blackboard.Copy not working. Removed stupid keystates thing
Fixed PlayerController move commands being sent twice
More blackboard copy fuckery
Removal of excess best combat ability selectors
rocket paneling, thermal cloth, metal_panels_b generic textures
Client destroys all prefabs and non globals
Fixed game state trigger not working
Floor/wall decals now get random scale and rotation
explosion debris can now be colour coded
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- Biome colors, mat lib, TOD tweaks
- Exposed scaling options for Resource views in editor
Island02 AI camp improvements
added crowd streak to Player protobufs and send them with match info
Biome editor can sync material library tint with splat channel
Fixed clay tint (material uses neutral grey texture)
bugfix for semi auto weapons not firing as fast as they should
fishtrap requires cloth instead of rope again
SAR fire rate reduced to 0.175 to compensate
SAP fire rate reduced to 0.15 to compensate
Revolver fire rate reduced to 0.175 to compensate
Updated encoding utilities
Added new core brdf shaders
Shrubbery atlas, grass resource material + tint matching
Added smoothness texture post processor for baked toksvig specular anti-aliasing
Added freeimage native plugin (editor only)
Added core skin shader gui