138,102 Commits over 4,324 Days - 1.33cph!

1 Year Ago
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1 Year Ago
bees -> bee_grenade2
1 Year Ago
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1 Year Ago
bamboo scaffold kit
1 Year Ago
Bee grenade base crafting pass
1 Year Ago
Prefabbed concrete walkway kit. Added custom COL. Added to Asset Gym
1 Year Ago
Fixed bee grenade viewmodel scale
1 Year Ago
Optim: avoid scratch buffer round trip After checking internals, GUID serialization is also alloc-free, so routing through that. Tests: profiled in editor
1 Year Ago
Optim: eliminate float/double related allocs in EventRecordField.Serialize Need to run a couple additional experiments(stackalloc, tagged union), but this part is basically done. Tests: ran in editor, observed in profiler that no more allocs are happening in Serialize for small records
1 Year Ago
- Setup open/close sounds for deployed hive - Change deployment sound to boxes
1 Year Ago
merge from crafting_update
1 Year Ago
Fixed glowing billboards on trumpet trees Tweaked LOD distances on bromeliads Adjusted jungle densities
1 Year Ago
Jungle ground plants progress / ferns and optimization
1 Year Ago
Force network update when heat source changes
1 Year Ago
Setup standalone impact effect for natural hives. Swapped to dirt sounds as a stand in
1 Year Ago
sound trigger volumes
1 Year Ago
updated pie icons with lewis's new ones and added the unsued ones too
1 Year Ago
heliconia billboards, prefabs, spawn prefabs
1 Year Ago
tiger attack ledge anim exported after vertical movement edits
1 Year Ago
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1 Year Ago
Manifest update
1 Year Ago
merge from main
1 Year Ago
Optim: EventRecordField - use thread local scratch to avoid GUID serialization allocs Tests: validated value via debugging, unity profiler showed no allocs during Serialize(CSV) call
1 Year Ago
bees -> crafting_update
1 Year Ago
Setup Beehive item filters
1 Year Ago
Merge from cookingv2
1 Year Ago
Merge from bbq_rework
1 Year Ago
Client compile fix
1 Year Ago
Ensure deployed beehive can handle having a full inventory properly
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Use property blocks when lerping food color
1 Year Ago
Prefab label
1 Year Ago
Fixed pickup
1 Year Ago
Fixed the fix 114920 Cooking lerp was not working anymore
1 Year Ago
Workbench level 2 and 3 are now unlocked in techtrees the tier below
1 Year Ago
Update: hacky EventRecord profiling setup to track allocations Will need to discard this before merge Tests: ran in editor
1 Year Ago
Workbench level 2 no longer default blueprint Workbench level 3 no longer default blueprint
1 Year Ago
coop, hive, planter, cooking workbench, engineers bench techtree setup
1 Year Ago
bees -> crafting_update
1 Year Ago
Fixed not being able to shoot the bbq section
1 Year Ago
Can no longer deploy things on placed hive
1 Year Ago
bees -> crafting_update
1 Year Ago
Merge from crafting_update
1 Year Ago
Increase natural beehive bounds padding
1 Year Ago
Fixed bbq name on loot panel
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Fixed cooking workbench erroring when cooking meals without any visuals (low grade fuel, ammo..)
1 Year Ago
merge from cookingv2
1 Year Ago
Hive, coop and workbench crafting gameplay base pass
1 Year Ago
New layout out bbq food points for less overlapping