138,103 Commits over 4,324 Days - 1.33cph!

1 Year Ago
New layout out bbq food points for less overlapping
1 Year Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
1 Year Ago
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1 Year Ago
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
1 Year Ago
exported tiger drag animation
1 Year Ago
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
1 Year Ago
harvesting tea world models / lods icon and icon hookup
1 Year Ago
Rebalanced some hive growth rates
1 Year Ago
- Item changes - Can feed honeycomb to chickens
1 Year Ago
bees -> crafting_update
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
Disabled test gizmo
1 Year Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
1 Year Ago
heliconia rostrata files - models, textures, mats
1 Year Ago
merge from tech-tree-ux-improvements
1 Year Ago
blowpipe texture progress
1 Year Ago
Merge from crafting_update
1 Year Ago
Restored 1p_spectating_grenade_fix
1 Year Ago
Monument biome filter adjustments
1 Year Ago
Restored BeeSwarm changes
1 Year Ago
bees -> bee_grenade2 (again)
1 Year Ago
Jungle ruins S2P
1 Year Ago
bee_grenade2 -> bees
1 Year Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
1 Year Ago
crafting_update -> bees
1 Year Ago
clean up fridge volumes, more accurate
1 Year Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
1 Year Ago
merge from io_research_table
1 Year Ago
crafter position fix
1 Year Ago
merge from jungle ruins
1 Year Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
1 Year Ago
merge from crafting_update
1 Year Ago
Apply tooltip to the base prefab instead of the variant
1 Year Ago
Update premium tag tooltip
1 Year Ago
Add premium tag to AutoCorrectTags()
1 Year Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
1 Year Ago
Codegen
1 Year Ago
Fix NRE when attacking scientists
1 Year Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
1 Year Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
1 Year Ago
Add premium server tag to tag list prefab
1 Year Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
1 Year Ago
Refactor how the premium tag is added
1 Year Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
1 Year Ago
Merge from main
1 Year Ago
Fixed kickall command using the second argument instead of the first for the kick reason
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
1 Year Ago
Cooking workbench physic materials
1 Year Ago
merge from crafting_update/visual_cooking