reporust_rebootcancel

135,165 Commits over 4,444 Days - 1.27cph!

9 Days Ago
merge from satellite_crash
9 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
9 Days Ago
some set dressing inside computer room
9 Days Ago
Outpost scene playable in editor
10 Days Ago
SP and collisions for the improvised computer haxor room
10 Days Ago
Merge from main
10 Days Ago
fixed roof shadow proxies around skylight/ladder room
10 Days Ago
Revert changes to PostFXBlitter
10 Days Ago
MotionBlurPass graphics format compatibility fix
10 Days Ago
Change SSAO render to use static lambdas
10 Days Ago
OverlayUberPass with sharpening and vignette
10 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
10 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
10 Days Ago
Lighting prefab progress
10 Days Ago
10 Days Ago
missing client guard
10 Days Ago
Merge from main
10 Days Ago
Merge from PlayerRigUpdate2
10 Days Ago
Remove sprint controller from L96, transition doesn't look great
10 Days Ago
wip wallpaper inventory model
10 Days Ago
merge from apartment_complex_monument/stove
10 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
10 Days Ago
merge from apartment_complext_monument/stove
10 Days Ago
Merge from main
10 Days Ago
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10 Days Ago
Some cleanup, layers etc
10 Days Ago
Merge from inventoryidle_animfix
10 Days Ago
Small stove effects
10 Days Ago
Small stove entity Some prep work for visual food
10 Days Ago
fixed materials on workshopsource metal shop front
10 Days Ago
merge from workshopskinnable_metal_shop_front
10 Days Ago
merge from prototype -> apartment_complex_monument
10 Days Ago
Fix bucket placement finally, so finicky
10 Days Ago
Filter clan names on the leaderboard
10 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
10 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
10 Days Ago
Implement multi-pass motion blur to match BiRP
10 Days Ago
Fix motion vector global texture name to match BiRP
10 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
10 Days Ago
Merge from clan_bugfixes
10 Days Ago
Also fix for CheckSphere( Realm )
10 Days Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
10 Days Ago
Allow clan members to view score events in the default member role
10 Days Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
10 Days Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
10 Days Ago
Disable rich text and escape characters in a bunch of places
10 Days Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
10 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
10 Days Ago
Make bucket chair use different mount pose
10 Days Ago
Fix Player gizmo when sitting on chair not working for rotation