143,764 Commits over 4,413 Days - 1.36cph!

2 Years Ago
Fix compressed modded tag not being detected due to compressed tags not having a comma
2 Years Ago
merge from main -> fix_compressed_modded_tag
2 Years Ago
Fix incorrect behaviour for handling different ports when checking favorites on the server browser This allows SRV DNS records to be configured with either server.port or server.queryport (preferably use server.port though) Make connecting to servers skip the protocol discovery if a valid protocol was already given Change protocol discovery to work even if server.port was given instead of server.queryport
2 Years Ago
merge from underwater_fog
2 Years Ago
Sorted phrases after main merge
2 Years Ago
holosight missing file
2 Years Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
2 Years Ago
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2 Years Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
2 Years Ago
merge from main
2 Years Ago
fix one more case where audiosource spread could be end up being set incorrectly
2 Years Ago
2 Years Ago
Fixed FSD-overrun-toy physics mesh & Reduced its size Limit certain old addon whitelist entries to old addons only Added "resource/overviews/*.txt" to BSP whitelist Added sv_npc_full_pvs_checks (Default to 1) Change "Filter" label on console to better represent what it does Make sure CL Lua entities are initialized before processing net messages
2 Years Ago
holosight about 15% thicker and a bit more rounded
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
S2P again
2 Years Ago
Post merge and fixed some speedtree import issues with LODs and wind
2 Years Ago
player update. edited 3p revolver animations naming
2 Years Ago
handcuffs wm vm and material
2 Years Ago
Updated tiger textures and materials
2 Years Ago
placeholder model and icon
2 Years Ago
Merge main
2 Years Ago
Removed unneeded print outs
2 Years Ago
player update. exported and set up 3p m249 weapon anim set
2 Years Ago
Baseline, added new prefabs and placeholder assets
2 Years Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
2 Years Ago
Set the chat input field character limit to 128, as we truncate messages to this length before sending them
2 Years Ago
Fixed long chat messages disappearing while being typed (disabled rect mask culling)
2 Years Ago
merge from external_holdtobuild
2 Years Ago
Fixed FSD-overrun-toy physics mesh & Reduced its size WIP net channel processing time limits
2 Years Ago
merge from main
2 Years Ago
Adjusted shelves top collider to allow vertical barrel placement on the upper shelf
2 Years Ago
merge from qol_auth_friends_tc
2 Years Ago
merge from fix_enqueue_pings_nre
2 Years Ago
merge from electricity_power_fixes/2/doorcontroller/
2 Years Ago
merge from oilrig_exploit_fix
2 Years Ago
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2 Years Ago
vm sks fixes - corrected camera offset & hand cllipping during deploy
2 Years Ago
Fixed ice throne colliders
2 Years Ago
vm sks - fix for firing anims snapping & slow lerps into ironsght
2 Years Ago
Fixed incorrect ShowBullet reload animation event configuration
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
added toolgun to render scene
2 Years Ago
Adjusted double armored doors door controller socket positions Increased garage door door controller deploy bounds size
2 Years Ago
updated mask texture
2 Years Ago
split off higher res ammunition from media branch and added to individual ammunition folders
2 Years Ago
Fixed deploy volume physic layer
2 Years Ago
vm sks fixes - skinned missing bolt carrier part & mag lock