225,850 Commits over 3,714 Days - 2.53cph!

18 Days Ago
Edit pedal bike gears
18 Days Ago
Chinook & Patrol Heli ground wash collision fix & reduced minimum height needed for visual dust spam from 80 > 40 on both. Moved Chinook wash FX to nested prefab.
18 Days Ago
Merge from main
18 Days Ago
Merge from main
18 Days Ago
Fixed steering speed bug when turning one direction and and then immediately in the other direction
18 Days Ago
Move shatterglass to a library
18 Days Ago
One more tweak, align both condensed and normal versions with the same right offset on the amount text so we can maximise the size of the font
18 Days Ago
Spacing tweaks
18 Days Ago
Use the condensed item pickup notice when displaying a pickup greater than the stack size of the item Condensed item pickup notice amount text so it's more legible
18 Days Ago
Fix shadergraph node drag drop, drag data needs to be full class name now
18 Days Ago
Fix trying to access null asset metadata, because of 0bc9a60 Fix asset publish widget not properly checking if source file doesn't exist, fixes inspector not working for cloud assets
18 Days Ago
Pedal bike mass, suspension, power, handling setup
18 Days Ago
Removed the parenting volume on the crane pickup piece, it would work when the crane rotates but not when it extends/retracts as our parenting system has no awareness of that movement Fixed another case where the attachment collider wouldn't match between client/server, leading to flyhacks
18 Days Ago
Fixed doors going crazy when spamming power into door controllers, we now discard actions if the door is busy
18 Days Ago
Minor suspension edit on pedal bike
18 Days Ago
Fixed a slight offset on the harbor crane pickup attachment that could maybe lead to flyhack kicks while standing on it Added a parenting volume to this section so if the player is standing on it while it moves they should move as expected with it Will need harbor S2P's for this to work properly
18 Days Ago
Merged helicopter fixes
18 Days Ago
Removed debug stuff
18 Days Ago
Bunch more targetting bugs fixed Had to revert damage checks and 0 hp workaround Modified zone sizes again
18 Days Ago
Fix gun shooting slower when it has muzzle boost + burst module rather than burst module alone
18 Days Ago
Fixed exploding heli in mid air without crashing Another attempt to fix this neverending orbit bug :)
18 Days Ago
Fixed some edge cases where the planner was unclear if you could place an external structure if you had just slid down a surface
18 Days Ago
Tweaked wooden shop front door controller socket position
18 Days Ago
Ensured starting orbit break inside update won't call the rest of the movement code that iteration
18 Days Ago
[André request] DoPrepare adds "TugboatDeployable" label to all deployables that can be used on a tugboat
18 Days Ago
Fixed logic problem with heli orbits when there are 0 targets and can break from the orbit
18 Days Ago
Add face collapse
18 Days Ago
Fixed high wooden gate and both hatches double door controller deployement
18 Days Ago
Better underwater distance benchmark prefab.
18 Days Ago
Prevent further damage to heli once in death state Ensure death spinout location is located on the floor
18 Days Ago
Merge from main
18 Days Ago
Recycler now gives out remainder scrap rather than rounding up scrap values - also fixes some components giving 1 extra scrap due to floating point errors
18 Days Ago
Loop select https://files.facepunch.com/layla/1b0111b1/sbox-dev_EaJSH5kbqn.mp4
18 Days Ago
Ensure some space is allocated for collisions prior to the death spinout
18 Days Ago
Added convar to disable monument crashing
18 Days Ago
Ensured monuments that have default tier don't slip through the cracks
18 Days Ago
Additional check for monument type
18 Days Ago
Heli will ignore tier 0 monuments: ice lakes, swamps, caves, etc.
18 Days Ago
Fixed wobbly pedal bike wheels, adjusted suspension
18 Days Ago
Don't show suspension visually on the pedal bike. Reduce suspension distance. Adjust bike wheel colliders.
18 Days Ago
Can rotate unicycle with mouse in menu
18 Days Ago
do on update instead work out jitter later
18 Days Ago
Clamp camera rotation
18 Days Ago
Unstuck component Should hopefully fix the unicycle getting stuck on stuff
18 Days Ago
Creeping tree wind test prefab and material
18 Days Ago
Logo + purple colour
18 Days Ago
Update to tree scene
18 Days Ago
Few tweaks, another m4 loadout and non-operable spaghelli
18 Days Ago
Remove achievement log fix object ref
18 Days Ago
Update wheel pos UF Player prefab More Achievement progress