201,657 Commits over 4,171 Days - 2.01cph!

7 Years Ago
AddLifeStory profiling
7 Years Ago
Added AI logging when required role checks fail during DM RoleDefinition can define sub-roles, requirement checks include checks Leatherworker is a sub-role of Crafter Cleaned up how we check for active roles throughout various systems, Unit.Roles no longer publicly exposes the dictionary of role states, instead we HasRole (which includes checking for sub roles) or IsRoleActive
7 Years Ago
Status/Spellfx files.
7 Years Ago
Tanning rack interaction positions Improved target filter failure logging
7 Years Ago
Baked a proper navmesh.
7 Years Ago
Birch trees models/LODs/Prefabs wip
7 Years Ago
CraftItemProcess takes entities from sibling stockpile component when crafter order is assigned, if possible
7 Years Ago
More work on AI
7 Years Ago
Merged from main
7 Years Ago
Code gen
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
Data
7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
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7 Years Ago
water meshes meta files changed on reimport
7 Years Ago
Slightly harder to wall off southern convoy (Hapis)
7 Years Ago
chinook locked storage crate model, fbx/textures/prefab
7 Years Ago
grass legs viw model
7 Years Ago
Culling group bits in UnitView
7 Years Ago
stopped spas12 dryfire from playing sounds twice
7 Years Ago
update slot icon/ mini unit frame tweak portrait color mat
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
Added core/skin hair-layer/cap base color for both masks Added skin hair-layer/cap mask and color replacement via dye sets Deprecated base color replacement used on older mesh-based caps
7 Years Ago
Nuked core/speedtree shaders
7 Years Ago
removed tutu 02
7 Years Ago
trying to make tutu1 work on females
7 Years Ago
changed
7 Years Ago
More UnitView culling stuff Replaced dictionary system for animation state callbacks in unit.Animation with something faster
7 Years Ago
fixed what I just broke
7 Years Ago
created female pubic capmask and set up, unwrapped female torso and legs lods 0,1,2,3 for female pubic capmask implementation
7 Years Ago
Fixed some stuff, shit's still broken though.
7 Years Ago
fix/change mod icon in the market tab WIP detail card updating the proper info per unit
7 Years Ago
Birch trees imposters setup and files
7 Years Ago
Minor navmesh tweak
7 Years Ago
New spell channeling bar & cooldown timers on the hud slots
7 Years Ago
Spellcasting fx script stuff
7 Years Ago
chainsaw work gieger counter item
7 Years Ago
merge from main
7 Years Ago
merge into main
7 Years Ago
UI tweaks
7 Years Ago
Merge from main
7 Years Ago
missed a bit
7 Years Ago
chainsaw work spas12 sound adjustments
7 Years Ago
b9 Build.cs fix
7 Years Ago
compile fix
7 Years Ago
AI work
7 Years Ago
Added a StatusEffectFullscreenFX manager that enables/disables fullscreen UI roots as necessary
7 Years Ago
starting to remove old erroneous materials and textures. updated hairstyle 1 and 2 to new versions, added hat morphs and lods, working with new system ready to assign dyesets
7 Years Ago
chainsaw engine work
7 Years Ago
Stat lookup uses generated enums instead of strings