200,673 Commits over 4,171 Days - 2.00cph!
Merge Main -> MoreCabooseFixes
Merge from media_projects/prototype_17
Merge in p17 cinematic assets
Fixed conflict between the card game "play" action text token and the main menu "play game" text token which is also just "play". Renamed mine to cards_play.
Minor fix for the way the dealer handles aces, now implementing the Soft 17 rule correctly
Remapped drumkit MIDI to more closely match standard MIDI conventions
Merge MoreCabooseFixes -> Main
Fixed poker table NullReferenceException when trying to play
Finally maybe an acceptable top topology for the flame mesh
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
Replaced turnstile FBXs with prefabs in the scene
Added a cowbell to the drumkit (mapped to octave up+D)
Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
Fix trumpet b3 start pitch being off by 1 semitone
Added option to disable the use closest midi behaviour per instrument
Added option to add additional MIDI codes to a note
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
Add an option to test MIDI inputs from the MidiJack editor window
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Merge Main -> MoreCabooseFixes
merge from MoreCaboseFixes
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
Models\Structures\walkways
Models\Structures\warehouse
Models\Structures\watch_tower_a
Models\Structures\water_tower_collapsed
c l e a n u p
Models\Structures\wind_turbines cleanup
Deleting export folder, Renamed WORK folder to sources, moved contents from Models to task folder root. Work files still need cleanup @Matt
merge from MoreCaboseFixes
Models\Structures\wiring cleanup
Models\Structures\wooden_buildings cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_walkway cleanup
Models\Structures\wooden_fence cleanup
Models\Structures\wooden_cabins folder cleanup
Models/Building folder cleanup
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Lower quality water line on _WATER_QUALITY_LOW
Lower quality displacement and normals on _WATER_QUALITY_LOW
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ignore.conf added *.log text files
some files I missed from earlier tasks
ignore.conf - added a few extensions to the list for clarity