130,356 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Temporarily reverted Additive HDR shader to earlier version for merge purposes
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Scene backup & related files
                
                
                
                
             
         
        
            
            
            
                
                Fixed flashlights & laser attachments not working in turrets
                
                
                
                
             
         
        
            
            
            
                
                Fix playerlist command returning negative time, fix secondsConnected stat not reset when connected
                
                
                
                
             
         
        
            
            
            
                
                Benchmark for corpses except they don't render
                
                
                
                
             
         
        
        
            
            
            
                
                Use lowest LOD for building blocks
                
                
                
                
             
         
        
            
            
            
                
                Fix emission colour
Add another LOD to the world model
                
                
                
                
             
         
        
            
            
            
                
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                MaterialParameterToggle can toggle emission as well
Fixed shader keywords not getting updated
                
                
                
                
             
         
        
        
            
            
            
                
                Enabled Halloween event
- Updated collectables
- Updated ambient sounds
- Enabled Frankenstein table craft
- Enabled Hunt event
- Enabled NPC spawns
- Switched to Candy vision
- Enabled scarecrowpopulation
                
                
                
                
             
         
        
            
            
            
                
                ▊▋▄ ▉▊▅▋, ▇▋▆▍▇ ▋▇▋▇▌▅_▌█▅▊▋▅ ▉▊▆▇▆▉ ▊▅▅ ▉▊▅▍▋▌▌▄, ▉▉▉ ▍▄ █▌▆ ▆▆▅▇▌▄ ▄▄▌ ▄▍▍█▅▆ ▊▌▆▆▋▉ █▄ ▇▍▇▉ ▄▅▅ █▆█▄▍ ▆▉▋▆█▊, ▅▄▋▌▍ ▊█▇▍▅▌▆▄ ▋▌▆ ▋█▉▉▍▌▊▉ ▋█ ▇▅▍▅▄▄▋▅ ▇▇▇█▍▋
                
                
                
                
             
         
        
        
            
            
            
                
                flee state and state timeouts
                
                
                
                
             
         
        
            
            
            
                
                improved opacity map for office_vents texture
                
                
                
                
             
         
        
            
            
            
                
                Pipes are constructed in local space, still has rotation issues
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed incorrect terminal order
                
                
                
                
             
         
        
            
            
            
                
                No-game display for the small screens
                
                
                
                
             
         
        
            
            
            
                
                Fixed a UI override causing trouble
                
                
                
                
             
         
        
            
            
            
                
                Info text for various situations on the player's screen
                
                
                
                
             
         
        
            
            
            
                
                IO entities now have a handle direciton as well as position for better pipe positioning
                
                
                
                
             
         
        
            
            
            
                
                Don't show the higher score count if it's over 21
                
                
                
                
             
         
        
            
            
            
                
                Show player bet and scrap total
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed incorrect viewmodel shadows
                
                
                
                
             
         
        
        
            
            
            
                
                Add FPS.limitInMenu convar that limits the game to 60fps when in the menu and not connected to a server
                
                
                
                
             
         
        
        
            
            
            
                
                Added a MaterialParameterToggle component that can toggle the detail layer of a material on/off
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
                
                
                
                
             
         
        
            
            
            
                
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                Fixed shadows not rendering.
                
                
                
                
             
         
        
            
            
            
                
                Spread out fireballs on screen
                
                
                
                
             
         
        
            
            
            
                
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                Created benchmark for fireballs
                
                
                
                
             
         
        
            
            
            
                
                improvements to tess factor calculations
                
                
                
                
             
         
        
            
            
            
                
                TogglePlayerMovement Client RPC