136,674 Commits over 4,324 Days - 1.32cph!
Fix skull give notices not using streamer mode outside of the editor
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merge from main -> streamer_mode_skull
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Add `repair_inventory` convar to repair all items in inventory
`infinite_ammo` convar will also prevent condition loss of weapons & tools
Final atlas files.
Scene backup
`reloadweapons` will also work on flamethrower & water guns
Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
merge from main -> infinite_ammo_convar
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Enable showing bag quota for bed & towel items too
Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
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merge from vending_overstack_fix
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Merge from main -> respawn_changes
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Revert cover point changes just for merge to main
Fix compile error from GetInfoBool defined twice
merge from streamer_mode_skull
merge from twitchrivals_event_items
Editor script Set now auto sets weapon config sizes
Added a Standard-Wire variant as a workaround for powerline issue
Also change sleeping bag cluster delete icon
Make sleeping bag icon darken while held instead of lighten
Flag Twitch items as hidden
merge from building_skins_3 branch
Added Q / E indicators to pie menu
Removing unused code that was added for the previous UI (ContextMenuUI.SelectType and PieMenu.activatedOption)
checkin desk files for Isaac
Merge from building_skins_3
precision tweaks to roof triangle up collider
fixed concave conditional lookup being hooked up with a convex piece
removed offset in SC triangle.down prefab