159,613 Commits over 2,741 Days - 2.43cph!

3 Years Ago
[D11] NoClip debug option now shows a confirmation or error popup after clicking the button
3 Years Ago
merge 5900 to release
3 Years Ago
[D11] Disabling Quick Craft button - and giving the Language button a default value
3 Years Ago
Remove TOD_Shadows, tuned TOD_Scattering down to save some perf
3 Years Ago
Updated skeleton stuff
3 Years Ago
Fix replay continuing to play after exiting and starting tutorial
3 Years Ago
Error fix.
3 Years Ago
fix uv seam on space arena env
3 Years Ago
Merged from AI branch.
3 Years Ago
Merged from main
3 Years Ago
More tweaks to AI at Military Tunnels. Tweaks to AI at Junkpiles.
3 Years Ago
Fix avatar on menu disappearing after watching a replay
3 Years Ago
Modules can define a list of other modules during which they will always evaluate. Most work modules can now be evaluated during idling. Fixed reorderable asset list not restricting available assets by type. Made some extension methods for overriding GPVs.
3 Years Ago
Don't include unavailable items in the Steam list
3 Years Ago
Set pricings to 0. Rebuilt CDB. Version++
3 Years Ago
version++
3 Years Ago
fix currency on xp panel
3 Years Ago
Disable replay playback for now
3 Years Ago
[D11] [UI] Removed loading screen 1 from list temporarily while new art is being generated. Adjusted blur values in background blur material. PieMenus now hide belt bar graphics on HUD. HUD now has a function that will tween out the alpha values of the belt bar components. Moved unnecessary camera from Frontend to Blur Singleton prefab.
3 Years Ago
Fix console command parameters being changed to lowercase
3 Years Ago
[D11] Replaced background effect behind buttons on Main Menu pages
3 Years Ago
Removed CandidateEntityFilter.FilterByPlayerCommandFlag, use query/entity source modes instead
3 Years Ago
[D11] Pass Abusive report details to a custom PlayFab event, including Id of Player, Subject, Reason, Comment and Server ID Event ID -s - abuse_report_details
3 Years Ago
[D11] [UI] resized the server info popup slightly and increased some text sizes, reverted a change to controller button offsets, removed a couple print strings i forgot about and left in
3 Years Ago
Only show tooltips in battle mode (temp fix)
3 Years Ago
Removed required job from resources. Added required job to player commands. Testing not setting collaborations module to always evaluate.
3 Years Ago
Added target filter unit source mode for flagged ents
3 Years Ago
Added trailers
3 Years Ago
Player command flagged entity bookkeeping, candidate entity filter source mode
3 Years Ago
art
3 Years Ago
Fix unit specific multiplayer missions
3 Years Ago
version++
3 Years Ago
[D11] [UI] Updated title logo graphic
3 Years Ago
version++
3 Years Ago
Some database changes that I'll need for daily challenge rewards (server will error for daily challenge leaderboard stuff without this)
3 Years Ago
updated world tooltip added what's new images
3 Years Ago
Fix server browser options inconsistency.
3 Years Ago
Uncommenting this line, getting respawn countdown working again.
3 Years Ago
Crime log UI work
3 Years Ago
tweak space arena texture/ UV to remove some bad compression glitch fixed geometry gap in trophy base removed poop color shadow in career team viewer
3 Years Ago
3 Years Ago
Cellphone UI facelift complete.
3 Years Ago
dunno wtf
3 Years Ago
compile fix protocol++
3 Years Ago
Cellphone UI
3 Years Ago
max wire length increased
3 Years Ago
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3 Years Ago
wire tool usability
3 Years Ago
fixes
3 Years Ago
EntityGrid preallocates cell lists